I can see the arguments & complains against the chrome, but I love the design. I love being able to slide the new careers into a new binder so that I never have to remember which supplement the new career is referenced in. I love being able to add new wounds, actions, mutations, diseases, etc. into their respective decks. I may not use all of the components every session, but I like the overall component heavy design of the system. It's chrome heavy, and it's filling a certain market-niche that was absent in the hobby.
Fortunately for me, I have the table space and the disposable income that allows me to buy binders, card sleeve-sheets, and fiddly-bit organizers to manage the game.
There doesn't seem to be ANY signal from FFG that they will move away from the component heavy design of future WFRP products. Every thread to the contrary, including this one, is nothing but conjecture or sour apples that someone isn't catering to their product view. They put out the books as a one-time thing, and they specifically said they won't be doing it again. All future products will be card and component heavy.
I am not offended if others don't care for it and wish to return to v2, or play Burning Wheel, or Fiasco, or whatever. I suspect that as long as a market exists for chrome-heavy games, FFG won't be changing their design plans anytime soon. If it's not your cup of tea, fine, go find something that is. If FFG turns out to have made a blunder and the market evaporates, then that's the business risk they absorb.