What sort of "surprises" would await a Kill-Team in a Dark Eldar base?

By Hehateme, in Deathwatch Gamemasters

Hey all!

I know that Dark Eldar don't have much of a presence in the Jericho Reach, but as part of a mission I'm running my KT through, they need to sneak into a DE base. I'm looking to mine some ideas from the devious minds of my fellow GMs. What sort of nasty surprises would await them in the DE's den of evil?

Things I'm looking for:

1. Ideas for rooms or chambers within the base.

2. Ideas for encounters, both combat and non-combat ones.

3. Fiendish ideas for traps/puzzles/riddles that the KT would have to solve.

Thanks alot guys, I appreciate the help!

Oh, and one more thing. I'm not a real stickler for Tabletop canon, so don't be afraid to think outside the box. I just want some ideas for nasty but fun things to throw at my group.

Thanks again!

Well, the Dark eldar aren't exactly known as base builders in 40k. Mostly all their infrastructure is back in commuragh (sp, probably)

But that doesn't mean I haven't done something similar in DH. This was set in a hive which had been depopulated in entirety by the DE.

Some things I used, included a sense of emptiness. No-one being in the hive, and only a few signs of violence to show that anyone had even been there. Blood, and the occasional forgotten splinter round.

Scenes in the outhive were things like people's hastily gathered belongings, discarded on the ground. The emphasis here being one of nothing.

Deeper in the hive, empty armoured units lay in disrepair, as well as a sense of being watched.

Scenes here included a broken barricade, undamaged and unmanned, as though no one had even used it.

Armoured columns with staved in sides, and missing crewmen. Save one, who was missing his left leg below the knee, studded with splinter pistol rounds. insane with pain, he spoke only of the "Angels of Pain" which had descended, and begged for a quick death.

An arteria enterence, surrounded by strung up and tortured bodies. Soldiers, workers, women, children, pets. Cut up and bled out, though no pools exist to show it. The Arteria leads into the inner hive..

The inner hive is gone. Torn out, removed by some great force. Cabling and ruined floorplans are all which remain. Save for the Basilica.

Perhaps too holy even for the Primuls to destroy this holy edifice is all that still stands. It's occupants however are not so fortunate. They exist, in their hundreds, as grisly flesh-sculpture. Tendons have been removed and reattached. Skin flayed away, cut into shapes which dazzle the mind, and sewn back on. They hang, some like macabre marrionettes, others slump like old statues, frozen in the horror of their existence.

Sometimes whole groups are fused together, forming twisted arches and towers. Worst of all, some are still alive, perhaps some can still move.

At the heart of the violated hive, lies it's master, lucking like a spider in it's web. A massive Dark Eldar ship lies docked. It's warriors preparing to leave.

Well, that's the idea. Feel free to steal anything. It might be a little different than what you are looking for, but perhaps you can use something.

Good luck.

The Ultramarine Omnibus would be a great book to read to find out. As in the first of the stories The Dark Eldar are a main foe.

Granted its not an entire base they enter but more of a Lair. And All I can say is gruesome!

Evil Speesh Elves/ Drow. Seriously, I'd recommend you to read Nick Kyme's Tome of Fire Trilogy. He describes several of the Dark Eldar, their tactics and motivation.

Hey, thanks alot for your help guys, I'm definitely gonna steal alot of these ideas. Happy Holidays!

The latest Dark Eldar Codex includes a Beastmaster class, that uses various beasts as shock troops. A base in the Materium would likely have cages/pens for these beasties, so the DEs wouldn't have to transport them back and forth from their city.