Characters:
x1 ::Raphael::
Foundations: 40
x4 Chester's Backing
x4 Lord of the Makai
x4 Makai High Nobal
x4 Chinese Boxing
x4 The King of Fighters 2006
x4 Inhuman Perception
x4 Blinding Rage
x3 Soul of Ling-Sheng Su
x3 The Curse of Immortality
x3 Shooting Capoera
x3 Healer
Attacks: 8
x4 Galactica Phantom
x2 Omnidirectional Cluster Bomb
x2 Feline Spike
Assets: 12
x4 Olcadan's Mentoring
x3 Lynette's Shop
x3 Seal of Cessation
x2 Seal of Bedlam
Action: 4
x4 Tag Along
Control Checks:
1s= 2
2s= 0
3s= 11
4s= 14
5s= 11
6s= 26
Side Deck:
x3 Make a Difference
x2 Tira's Contract
x1 Seal of Cessation
x1 Healer
x1 Omnidirectional Cluster Bomb
Both of Raphael's abilities are great in this deck, especially for Galactica. Seal of Bedlam not only fuels Galactica Phantom's requirements, but it allows him to use it to its full potential (out side of the Ralf powerful) by giving him chaos, which then with Raph's first ability it becomes a 19 speed 19 damage attack. Then I can use the combo of Lord of the Makai and Raph's second ability to clear it and grab it back to throw again (which can be done 1 more time after that if I have either a Capoera or a second Lord).
Theres only 2 felines since thats all I have, and mostly I think thats really all I need, since I need to stay away from bad checks, and I've got Galactica as another kill. I can loop it just like I can Galactica with Raph's second ability... what more can I really say, its Feline Spike!
Im thinking about dropping Cluster Bomb, its really only in there for the action since I already have 06, Seal, and Lord to fuel the momentum. I will make that decision once I get some real playing experience with it.
Let me know of any ideas you may have that could help out the deck. However if you are going to suggest something to go in or come out, then please suggest something to come out or go in for said card.