Hello there all, I recently fired up a second BC campaign and I've decided to put the Blood Pact in the story, though as a much smaller group than the vast regiments and such that are off in the Sabbat Crusade. These Blood Pact soldiers are actually the descendents of a group of them that ended up on the planet, H'desh, that had been sucked into the Immaterium by storms and then reappeared in the Screaming Vortex some decades later.
Getting to the point though, I'm kinda interested in hearing your thoughts on the stat and skill setup these guys should have. I do have my ideas, but I'd like to hear other ideas. Granted there are several classes of Pact troops I'm using, here's the list.:
Pact Trooper - standard soldiers.
Fire Support Team - standard soldiers but trained in the use of support arms, like mortars to heavy bolters and autocannons.
Storm Pacter - assault troops of the pact, excellent in storming enemy positions and great infiltrators too.
Armour Hunter Pacter - AT troopers, 'hunt' enemy armour or lie in concealment to spring an ambush.
Sirdars - Lieutenants in the pact.
Veteran Pacter - Veteran pact trooper, usually assigned as NCOs to pact troopers, some form specialist squads, carapace armour and more exotic arms are at their disposal.
Damogaur - Captains or Majors of the pact.
Pact Praetorian - Elite soldiers of the pact, veterans of countless battles and masters at arms. Usually equipped in suits of light PA.
Etogaur - Colonels or Generals of the pact, occasionally in the direct retinue of the Gaur.
(also vehicle members and pilots too, but this is the general list.)