Anti discard in Block 3

By frehocc, in UFS General Discussion

I would just like to note that Mysterious Stance+Mignon is the among the most annoying things on the face of the planet.

chaos has amazing "anti-discard." maternal instincts, sophita, fire kick, flames of fame, etc.

Another interesting bit of tech is Feline Grace. Doesn't look like much, but it stops loop decks cold (it's hard for them to DLoop or Hanzokick you if the attack in question is in their momentum,


Other great autoblock cards work well - Criminal Past, Mysterious Stance, Seal of Structure. Victor and Outsider are both fantastic methods of anti-discard as well.

Not so much "anti-discard" as "I don't care".... I've been looking into combos such as:

Shooting Capoera + Amy"s Assistance/Battle Prowess/The Gorgeous Team (it's actually TGT -> SC and you don't have to be female to grab a block)

The Angel of Evening + Criminal Past

Of course, those won't work like clockwork against a strong commit presense. And, yes... You usually have to multi-symbol, but I don't care XD.

MegaGeese said:

Another interesting bit of tech is Feline Grace. Doesn't look like much, but it stops loop decks cold (it's hard for them to DLoop or Hanzokick you if the attack in question is in their momentum,


sorpresa.gif

Holy crap it actually does .

SHHHHHHHHHHHHH

You all heard nothing. you hear, dont' use this combo, it's jank!

ctr2yellowbird said:

The Angel of Evening + Criminal Past

Of course, those won't work like clockwork against a strong commit presense. And, yes... You usually have to multi-symbol, but I don't care XD.

Add Battle Prowess to the mix to off-set CP's cost.

Oh right, I remembered my secret tech, which I forgot to post before...

It's kind of iffy and I haven't actually tested it, but it has the potential to save you from losing on some kill turns. You can stop you're opponent from playing attacks wiiittthhhhh....

The Gorgeous Team + Inhuman Senses (action side)

Granted, you would have to use it on your opponent's second attack (if they discarded your hand on the first attack), you would have to take damage, Inhuman Senses can be removed from your hand by extra hand destruction, and either TGT or IS can be negated. Other than that, you're golden for another turn AND you're opponent might have over-extended a bit. Beside Big Cyclone, IS might be the closest thing to punishment against discard.

Also, it seems as though everyone forgot about Abomination. Every little bit helps????