On the original Inner Region The Crypt path goes against your Strength and the Mines go against your Craft. On the Dragon Inner Region, these are reversed on the board text; Craft in the Crypt and Strength in the Mines.
That change drasticaly changes the gameplay for the Inner Region maiking the new Strength based Mines path very easy to pass for a Strength based character. And the Crypt path you now need a high Craft and high Strength to pass successfully.
Was this change intentional?