I'm playing a game of rogue trader of the break and I really want to make it interesting.
My group knows they have a spy on board their ship, he's working for a rival Rogue Trader who they've been fighting with for a couple months now. I'm going to be paying one of my players to stab his freinds in the back and betray them to their nemisis at a critical moment then have the players face off with him, if he succeeds I'm going to give the player 10 bucks. I'm perfectly willing to kill them if they **** up. They'll never see it coming...