Hey,
Have run a Deathwatch campaign now for about 4-5 months and there are a few issues that keep coming up.
1. How should i handle heavy ranged weapons (and other ranged weapons for that matter) when a horde comes into melee range? Against non horde targets my Devastator Marine usually just takes a hit to move out of combat so he can shoot. When a horde attacks the horde is kinda all over the place. They have solved this by dropping grenades at their feet and just soaking the damage. I find this solution to be unsatisfactory. How should i handle this since you usually cant shoot when you are in a melee?
2. A few of my players have commented on the Space Wolves that they are very underpowered compared to the other chapters. I tend to agree. I have read a lot of Space Wolves novels and they seem to be as badass as they come. Especially in close combat. I find it strange they dont have things like Frenzy. Do you think it would be unbalancing if i added this to their talent choices? Any other suggestions on how to beef them up a bit without going over the top?
Any help would be appreciated ![]()