What happens if a character wins the test? Does he/she move normally on the path, or does he have to win a mental duel each time he/she enters a circle on the path that Heizinger controls? Because it says that "A given character may only initiate this Mental duel once per activation", and then it also says that "This duel must be fought each time a character wishes to enter into a circle on your path".
Also, what happens if the character loses the duel, but he/she is in the middle of an isolated path and he wants to move inside the path, or he/she is on a circle belonging to two different paths, that are both controlled by Heizinger (this happened to me in the central area of the Catacombs, with a Commando Delta being on a red-pink circle, and Heizinger being on another red-pink circle, and the Commando wanting to move on another red circle and losing the duel)? Does he/she have to duel for entering the second path which is also controlled by Heizinger, or does he/she move normally, or he/she is not allowed to initiate another duel, therefore unable to move onto the other path?