These rules are based on the forge world rules for a Tarantula in a game of 40k.
Tarantula Automated Turret
WS BS S T Ag Int Per WP Fel
-- 20 - 50 -- -- 20 -- --
Wounds: 10
Skills: Awareness (Per)
Talents: Heavy Weapon Training ( Bolt, Las, Melta )
Traits: Armour Plating, Machine (6)
Armour: none (all 8)
Weapons: Heavy Bolter (150m; –/–/10 ;2d10+10 X; Pen 6; Tearing, Twin linked), Lascannon (300m S/–/--; 6d10+10 E ; Pen 10; win Linked), or Multi-melta ( 60m; S/–/–; 4d10+6 E ; Pen 13; Full Blast (1))
Gear: unlimited rounds for what ever weapon is chosen.
*BS cannot be increased by firing full auto* *will fire at the nearest target* *if equipped with a Multi-melta or a Twin Linked Lascannaon it will always fire at the biggest target over the nearest*