I have a player in my campaign who loves ship combat, i don't mean loves like really looks foreword to but i mean LOVES WITH A PASSION, he feels that i having purchased the rouge trader rulebook for the armory and character creation page should incorporate ship combat..
heres the kicker, i really don't like ship combat, it gives me a headache to run, requires me to invest a lot of time building ships that often don't even get to see combat (my players either don't engage, or run away, or hail and make a deal). Also, i don't have a game board of any kind or models, so i really can't do a flat representation of ship combat, hence the headache, as i have to keep the distances and other factors in my head, the few ship combats i have added (really just the smallest skrimishes at close quarters one with a malignant deamon vessel that grew out of one of the players ships,the other with a incoming ship) have neither placated or revealed how ridicoulous ship combat is to this player, instead he is more entrenched on the idea that i should add ship combat as a regular part of the game.
How do i deal with this issue? I am recieving numerous messages that i do not quite know how to answer from this player that demand that i give him a ship to captian and ships to fight him...
We recently transitioned to a new game whose rules i have posted in the house rules section, and i don't know what to do?
suggestions?