Although I fully realise that posing real life question in the context of WH40k is always frought with danger, I am nevertheless again seeking the font of knowledge of the forums. My Navigator has recently aquired the 'Void Watcher' power and this has again driven my mind to the question of Emission Control in Warhammer.
Let me first illustrate its importance in real life. EMCON is one of the vital questions any force commander has to ask itself, and can be simplified (ignoring communications, which is a chapter on its own) into: Will I go active or not. The problem faced here is that if you use an active emitter (sonar, radar, ladar, etc.) to gather information you give away that you are there and even make that presence known at ranges far beyond your ability to register return signals. Submarine warfare offers the best example of this dilemma. The enormous active sonars can instantly give a good idea of everything in the neighbourhood of a boat, but the emissions of this sonar can even be picked up on the other side of the ocean and instantly give away a large part of the main strength of any submarine, i.e. stealth. The result is that submarine almost always limit themselves to the use of their passive sonar and only go active in dire circumstances.
Now, back to Warhammer. The main problem is that we have to pose the question how the Augur Arrays on a ship work. To me, it seems that they will contain a mix of active and passive sensors, some of them working on visual wavelengths and others using a whole array of things only Omnissiah understands. One of the reasons (except logic) for this assumption is the ability of a ship to use the 'active augury' and 'focused augury' actions during ship combat. The first being a sweep of the entire environment giving (when succesful) a clear idea of everything in the void around the ship, the second giving detailed information of another ship (or rock, or rock sprouting a load of guns). Active Augury as such seems to be a clear example of activating the 'radar' to make a clear sweep of the environment, with the name being a bit of a give away. Focused Augury is less clear, and could be a mix of active (synthetic radar images) and passive (electro-optical, infra red and analysis of their emmissions) techniques.
Now, if these assumptions are correct, what would be the results:
- If a ship uses Active Augury, they give away their presence and a foe can detect this presence, even from beyond the detection range of the ship itself (although this will only give bearing information and data on the augur arrays used).
- If focused Augury uses active sensors, the ship subject to this Augury will detect this.
Translating this into rules, a first attempt would be:
- Using Active and Focused Augury breaks silent running.
- Using Active Augury allows any ships within 50 VU an automatic scrutiny+detection test to detect the presence of a ship, with information of its bearing and limited information (such as Imperial or Ork) on the nature of the ship. Mind you that two or more ships with a bearing can use triangulation to get a more specific location. Alternatively, you might wish to use modifiers, such as within 10 VU +30, 20 VU +20, 30 VU +10, 40 VU normal and 50 VU -10, but that seems a needless complication and can always be adjudicated on the spot by the GM.
- Using Focused Augury allows the target an automatic scrutiny+detection test to gain the same information as above.
The result of implementing these rules would be that automatically using active augury all the time would put you in the same position as someone using a lantern in a moon lit night. You see far better what is just around you, but everyone will see your lamp moving (darn, I should have thought of this comparison a bit earlier in my text). This would make EMCON a part of the captain's dilemma and complicate matters, but seems to me interesting enough to incorporate in the game.
Friedrich van Riebeeck, Navigator Primus, Heart of the Void