List of almost random questions -

By Nitro Pirate, in 2. AGoT Rules Discussion

Hi all :D

Is it possible for it to be both Winter and Summer at the same time?

If Wildfire Assault is played as a plot, at the same time as Power of Blood, is it possible for the Power of Blood player to keep upto six character by naming those that CAN be killed?

Will I win my local tournament tomorrow? (later today?)

If you win a power challenge with BWB but don't control a brotherhoof character, does your opponent lose any power?

:-)

xxx

Hi all :D

Is it possible for it to be both Winter and Summer at the same time?

If Player A has the Crown Of Winter and Player B has the Crown of Meereen while neither the Black Raven or White Raven are in play, then yes it is both Winter and Summer.

If Wildfire Assault is played as a plot, at the same time as Power of Blood, is it possible for the Power of Blood player to keep upto six character by naming those that CAN be killed?

I don't really understand this question. But from what I gather, you mean what happens if Player A reveals Wildfire Assault and Player B reveals The Power Of Blood in the Plot Phase. Regardless if The Power Of Blood is revealed, Wildfire Assault says "(cannot be saved)", so the Power Of Blood's "Noble Crest Characters Can't Be Killed" is overridden. Which means each Player still must choose up to 3 characters while the rest are all killed.

Will I win my local tournament tomorrow? (later today?)

Build a good deck you truly believe in and who knows what will happen. You could have amazing draws/set up and your opponents could have poor draws/set up.

If you win a power challenge with BWB but don't control a brotherhoof character, does your opponent lose any power?

Technically, I believe if you have no Brotherhood characters in play under your control and you win a Power Challenge, the power will be moved from the losing Player's House Card but then be discarded since you have no Brotherhood characters in play to place it on. I'm not entirely sure about this one, so somebody else can probably answer this one.

EDIT: For some reason this post came out as an entire quoted reply, my mistake for not knowing how to correct it.

Rogue Cypher said:

If Wildfire Assault is played as a plot, at the same time as Power of Blood, is it possible for the Power of Blood player to keep upto six character by naming those that CAN be killed?

I don't really understand this question. But from what I gather, you mean what happens if Player A reveals Wildfire Assault and Player B reveals The Power Of Blood in the Plot Phase. Regardless if The Power Of Blood is revealed, Wildfire Assault says "(cannot be saved)", so the Power Of Blood's "Noble Crest Characters Can't Be Killed" is overridden. Which means each Player still must choose up to 3 characters while the rest are all killed.

That's not right at all. Cannot Be Killed supercedes Cannot Be Saved. If the character Cannot Be Killed, that's that. There's never any need to save them, so Cannot Be Saved doesn't enter into the question.

Under circumstances where you are picking a character to die, you obviously cannot choose a character that Cannot Be Killed. However, when you're dealing with Wildfire Assault, you're picking three characters not to be killed, so you're golden. If you have 3 Nobles and 3 non-Nobles, you could keep them all.

Hm. I just looked in the updated FAQ and indeed I was incorrect. I don't know why I thought my answer the way I did. Thanks for the correction.

Yeah, the idea that "cannot be saved" somehow trumps "cannot be killed" is pretty wild since "cannot be killed" means you never get to a NEED to save in the first place. If a player has "cannot be killed" characters on the table, they can end up with more than 3 characters against Wildfire by choosing not to kill 3 other characters.

BTW: Rogue is also incorrect about winning a power challenge with the Brotherhood Agenda and no Brotherhood characters.

Moving power is not a "two-step" process (where power "leaves" the loser's House card, then "arrives" on the winner's). It is just a single-step in which the power transfers from one card to another. If there is nowhere for it to go, it never leaves. When it comes right down to it, claim effects are about rewarding the winner, not punishing the loser. So if you are playing the Agenda and have no Brotherhood characters, your opponent will not lose any power, even if you win. The best you can hope for in that situation is Renown or "after you win a challenge" effects.