New Ship: Jupiter-Class Command-Carrier

By Justinian, in Rogue Trader House Rules

Here's an idea I've been kicking around for awhile. Please read and respond, all comments are welcome (Even if you hate it).

Jupiter-class Command-Carrier

The Jupiter class was the largest warship in the early Imperial fleet, and the direct precursor of the Emperor-
class Battleship. Indeed, the Emperor-class was developed from the Jupiter-class. This ship is a speacilist
and concentrates on flight ordnance and commanding large fleets. During the Great Crusade, the ships of this class
carried the Imperial banner far from Terra and destroyed many Xenos and renegade fleets.

The last ship of this class was produced in M32 in the Jovian shipyards and very few of these ancient vessels
remain in service. The greatest concentration left is among the reserve fleets of Battlefleet Solar, which hold a
grand total of 5.

Notable Vessels: Flight Marshal Hawkshorne
In it's 9,000 year history, the Hawkshorne has over 2,000 capital ship kills to it's name, not to mention innurmerable
escorts. The Hawkshorne is currently in the Martian reserve fleet but is due to be reactivated soon to fight in the
Sabbat World's Crusade.

Crew:200,000
Dimensions:9.2 Km long, 2.0 Km abeam at fins approx.
Mass: 65 megatonnes approx
Accel:2.1 gravities
Speed:4
Detection:+10
Armor:23
Manoeurvrability:+2
Hull Integrity:115
Turret raiting:4
Space:105
Sp:91
Weapon Slots: 3 Port, 3 Starboard, 1 Prow, 1 Ventral
Battleship: This ship can use "battleship only" components
Carrier: The Jupiter comes pre-equipped with 2 Jovian Landing Bays, which occupy 1 port and 1 starboard weapons slots.
These components may not be removed.
Fleet Flagship: The Jupiter-class is unique for having two Bridges, one of which is alwayse a Fleet Command Bridge. This
component may not be removed.
Auto-Loaders: The Jupiter uses cogitator-enhanced archeotech Auto-Loaders to greatly enhance the launch speed of ordnance.
Auto-Loaders add +1 to the strengh of each launch bay.

Here's a sample ship:

Example Ship: The Ark Imperial
Crew:210,000
Dimensions:9.2 Km long, 2.0 Km abeam at fins approx.
Mass: 65 megatonnes approx
Accel:2.1 gravities
Speed:4
Detection:+10
Armor:23
Manoeurvrability:+2
Hull Integrity:115
Turret raiting:4
Space:105
Sp:91
Power:110 (2 remaining)
Weapons: 1Jovian Landing Bay (Port), 1 Jovian Landing Bay (Starboard), 1 Jovian Landing Bay (Ventral),
Godsbane Lance Battery (Prow) 4 Stygies Macrocannon Batteries (2 Port, 2 Starboard)

Essential Components: Jovian Pattern Class 7 Drive, Strelove 3 Warp Engine, Gellar Field, Quadruple Void Shield Array, Flight
Command Bridge, Vitae Pattern Life Sustainer, Voidsman Quarters, Mark-201.b Auger Array

Supplemental Components: Fleet Command Bridge, Pilot's Chamber, Small Craft Repair Dock, Munitorium, Extended Supply
Vaults, Temple Shrine, Librarium, Medicae Deck, Murder Servitors, Trophy Room, Observation Dome, Melodium, Astropathic
Choir Chamber, Warp Antenna.

New Components: Hull Power/Space/Ship Points
Jovian Class 7 Drive: Battleship 110/20/0
Strelov 3 Warp Engine Battleship 16/16/0
Quadruple Void Shield Array Battleship 11/4/0
Flight Command Bridge Battleship 3/3/0
Vitae Pattern Life Sustainer Battleship 6/4/0
Voidsman Quarters Battleship 3/5/0
Jovian Landing Bay Battleship 1/8/3 Str:3
Fleet Command Bridge Battleship 5/5/+1
Small Craft Repair Dock Battleship 3/3/1

Munitorium Battleship 4/5/2

As near as I can tell this ship costs a grand total of 120 Ship Points. A little pricey for most Rogue Traders, eh?