So has anyone figured out new particularly powerful combinations in Deathwatch?
I have two things that I find pretty powerful right now:
1. Versus Daemon Princes: Triggering Holy Vengeance and coupling that with Righteous Zeal by expanding another Cohesion point (see RoB 225). Up to AG Bonus melee attacks with only armour for soak. Ridiculously over-powered. This alone makes me suspend the rule of using Active Solo Mode abilities in squad mode. Guys at FFG: there is too much stacking already, limit it please.
2. At Respected level I like the Arcane Combi-Melta with Felling(1) and Kraken rounds. 50 Requisition, sure, but you are ready for about anything. Especially if you are a Tactical Marine with Mighty Shot and Bolter Mastery. Up to 4 (or even 5 with Bolter Drill) times 1d10+13 Pen 8, Tearing & Felling(1) plus a single melta shot up your sleeve? Yes, please. It's just ridiculously good in the hands of properly kitted Tactical. Where you have trouble even hurting a Chaos Marine with a normal Boltgun, you can even reasonably hope for killing the traitor with one good burst.
Anything else you got (and Blood Angels with Blood Frenzy, Flesh Renderer, Lightning Attack and a Tearing weapon is an old hat)?
Alex
. I like the passive rule, not sure I'm hot on the active rule, think I'll HR that out of existence.