Alternate Gift/Reward/Mutation tables

By Spehktre, in Black Crusade

What do you all think about allowing players to roll for gifts/rewards on other mutation tables? Like the one in the Rogue Trader book? The mutations there are quite different and some are quite strong, but at the same time, the bad ones are *really* crippling.

Anyone else have any thoughts on the matter?

I wouldn't. The mutations in RT are not very balanced, especially not for BC. Also, since BC has ways of modifying your roll to avoid negative mutations, the risks are strongly decreased.

Reverend mort said:

I wouldn't. The mutations in RT are not very balanced, especially not for BC. Also, since BC has ways of modifying your roll to avoid negative mutations, the risks are strongly decreased.



The Reverent is right here

If you can get holdt of it, the Tome of Corruption from Warhammer Fantasy roleplay 2nd edition has a d1000 table for mutations. Many of them will need some work to convert properly to BC, but it's a great tool if you want chaotic versatility in your mutations.

Jackal_Strain said:

If you can get holdt of it, the Tome of Corruption from Warhammer Fantasy roleplay 2nd edition has a d1000 table for mutations. Many of them will need some work to convert properly to BC, but it's a great tool if you want chaotic versatility in your mutations.

The only thing I dont like with the Tome of Corruption is that the mutation table is, well, game-breaking. Sure, some of the mutations in RT is so out there that it will be difficult to play the character, but in ToC there are mutations that will make you more or less unplayable. I dont like random tables that has such a big impact on your character. A d100 table, with a re-roll if you are unaligned (and doesnt gain the last corruption as a failing) or the chance to roll on a diffrent table with only positives, is a lot less random, and have fewer "options" that will break your character.

That is true, but I guess I like my chaos little more old school ;)

Nightsorrow said:

Jackal_Strain said:

If you can get holdt of it, the Tome of Corruption from Warhammer Fantasy roleplay 2nd edition has a d1000 table for mutations. Many of them will need some work to convert properly to BC, but it's a great tool if you want chaotic versatility in your mutations.

The only thing I dont like with the Tome of Corruption is that the mutation table is, well, game-breaking. Sure, some of the mutations in RT is so out there that it will be difficult to play the character, but in ToC there are mutations that will make you more or less unplayable. I dont like random tables that has such a big impact on your character. A d100 table, with a re-roll if you are unaligned (and doesnt gain the last corruption as a failing) or the chance to roll on a diffrent table with only positives, is a lot less random, and have fewer "options" that will break your character.





:D

Reading this chapter up for the first time, I thought the table was really well thought out too. It seems that any test roll I made with a newly generate heretic allowed for a couple of cool mutations thanks to the shift allowed by Infamy. The Dark Heresy table might need to be reordered, or perhaps divided into major - minor mutations, with less chance of the major results to prevent the really weird ones from turning up too often.

@Reverend Mort

True, but if you gain your last corruption points, lets say, from 19 to 20, by "failing" i.e, a Khorne devote losing a fight, you are not allowed to modify the result with your infamy. The ToC table is cool to look at, but I cringe at the thought of it being used.

Nightsorrow said:

@Reverend Mort

True, but if you gain your last corruption points, lets say, from 19 to 20, by "failing" i.e, a Khorne devote losing a fight, you are not allowed to modify the result with your infamy. The ToC table is cool to look at, but I cringe at the thought of it being used.