Turnabout

By Viewtiful_Joe, in UFS Rules Q & A

By that logic, yes, "printed copy" is superfluous text on Turnabout.

If something looks for the printed damage of a Turnabout, it will always see 0. ditto for any other printed values.

However, the "printed copy" more relevant than you think - consider Turnabout vs. Multiple copies or other Turnabouts, etc. Turnabouting any of those will net you a 0m0 attack, etc. on other values. Yeah, you'll always copy the base values on a normal attack because of the bonuses wearing off when it resolves, but it still works for copying attacks that aren't printed to begin with...

Can turnabout be looped with Defender

just a yes or no answer plz

Yes. it's an attack if it resolves

so i can respond with 2 turnabout then defender 1 turnabout then the other after i replay the 1st then continually use the same 2 turnabout because they resolve as attacks..

Nemesis said:

so i can respond with 2 turnabout then defender 1 turnabout then the other after i replay the 1st then continually use the same 2 turnabout because they resolve as attacks..

It's not that the Turnabout resolves as an attack..its that you're still taking turns with your opponent responding to their attack resolving..so yes, if you can continually check 5's then you can defender loop the turnabouts :)

You guys have figured out my mast plan for a new kill condition of looping turnabouts >_>

You forgot one thing though, just like any loop the 2nd (and all following) turnabouts have to deal damage, so unless its a throw, all they have to do is block to stop the loop