It should also be pointed out that an enemy is considered to engage the player and the player is considered to engage the enemy regardless of who initiated it. That means even if you choose to engage the Forest Spider, they still get the +1ATK that turn.
Briareos' Home For Stupid Questions...
Svenn said:
It should also be pointed out that an enemy is considered to engage the player and the player is considered to engage the enemy regardless of who initiated it. That means even if you choose to engage the Forest Spider, they still get the +1ATK that turn.
yes and for that matter hummorhorns is still gona give you that 5 damage love that everyone fears......
OK, new question regarding the word "engage," but a whole new tense. Feint's effect: "Choose an enemy engaged with a player. That enemy cannot attack this phase." "Engaged" includes both enemies who have just left the staging area, and those that have remained from a previous round's engagement check, correct?
I might be overthinking things. I'm used to FFG's syntactical particularness in AGOT, I figure understanding the nuances of card language will be pretty key to playing this game as well.
Still working on finding a deck that can beat Journey Down the Anduin. Did get to the 3rd stage in one game, but **** it's hard not to get overwhelmed with enemies.
alpha5099 said:
OK, new question regarding the word "engage," but a whole new tense. Feint's effect: "Choose an enemy engaged with a player. That enemy cannot attack this phase." "Engaged" includes both enemies who have just left the staging area, and those that have remained from a previous round's engagement check, correct?
I might be overthinking things. I'm used to FFG's syntactical particularness in AGOT, I figure understanding the nuances of card language will be pretty key to playing this game as well.
Still working on finding a deck that can beat Journey Down the Anduin. Did get to the 3rd stage in one game, but **** it's hard not to get overwhelmed with enemies.
yes. no matter how it got there, engaged is engaged
alpha5099 said:
Hope nobody minds if I use this thread for my own noob questions. I've been reading up on the game for a few days now, it'll be arriving tomorrow, and I'm quite excited to get started.
1) Just how important is getting a second Core Set? I'm coming from playing A Game of Thrones, and for that game, the standard advice for every new player is that purchasing a second Core Set is the first thing you should do after the initial investment. Successful deck-building isn't all that possible without the extra cards from that second set. But the AGOT Core Set is almost entirely singletons, so you don't really end up with nearly as many extraneous cards with that purchase. Once I've played with my Core Set enough that I'm comfortable with the game and ready to make a bigger investment, should I be aiming at the Core again or are the Adventure Packs a higher priority?
I've been playing with a single core set for a while without issues, and a number of good cards come in pairs anyway. I'd aim for adventure packs after that, and keep an eye out for a site called the 13thfloor if you're from the UK, as they are likely to be selling single cards, and these guys come highly recommended! Excellent customer service.
So, stick with a core set for the first few quests, then consider adventure packs! My take is unless you're really hard-core about getting duplicates of specific cards, you've damaged the set, or want a 4 player game, don't go out of your way for another core set.
alpha5099 said:
Still working on finding a deck that can beat Journey Down the Anduin. Did get to the 3rd stage in one game, but **** it's hard not to get overwhelmed with enemies.
I think I stuck with 2 thematic spheres for this one, having Eowyn for quest committing and 2 leadership heroes. It's partially just luck of the draw too.
alpha5099 said:
"Characters are not limited as to how many times they can participate in attacks against the same enemy, provided each attack can be legally declared, and the character is ready and eligible to be declared as an attacker."
What exactly does that mean?
When a character has attacked, it exhausts, and is then ineligible for further participating this round.
However, certain cards can ready a character back from their exhausted state, making them ready to attack again.
So as long as you have the means to keep readying a character after it's exhausted you can keep on attacking with them, even if it's on the same enemy.
Although the text can seem a little confusing, the whole, "can be legally declared" mainly comes down to certain cards barring characters from attacking, even if they are ready, as well as only being allowed to attack enemies you are engaged with, (unless your Dunhere or have a 'ranged' attack)
you can not attack the same enemy twice with the same card, but UC allows you to attack multipul enemies with the one hero.
Mechanoise said:
When a character has attacked, it exhausts, and is then ineligible for further participating this round.
However, certain cards can ready a character back from their exhausted state, making them ready to attack again.
So as long as you have the means to keep readying a character after it's exhausted you can keep on attacking with them, even if it's on the same enemy.
This is incorrect, as booored pointed out. A player is only allowed to make a single attack against an enemy with which they are engaged unless another card specifically allows it. Simply readying a character does not then allow you to attack the same enemy again, but you could use that character to attack a different enemy.
Mechanoise said:
alpha5099 said:
Still working on finding a deck that can beat Journey Down the Anduin. Did get to the 3rd stage in one game, but **** it's hard not to get overwhelmed with enemies.
I think I stuck with 2 thematic spheres for this one, having Eowyn for quest committing and 2 leadership heroes. It's partially just luck of the draw too.
I eventually cracked the quest. I think my biggest problem was I had been using fairly high threat heroes, which meant I had to engage the Hill Troll right away, which just increased my threat even further from all the excess damage. I switched over to a low-threat deck, and I've had good success with a Spirit/Leadership/Lore deck. Been using Eowyn and Theodred consistently, and mainly started with Denethor, but last night I gave Beravor a spin and things sped up considerably. The biggest problem so far is that it can take a me a while to build up enough allies, so it's a slow turtling approach. I've beaten the quest twice with Denethor, and that took 18 and 19 turns each time, while playing with Beravor got me down to ten.
booored said:
you can not attack the same enemy twice with the same card, but UC allows you to attack multipul enemies with the one hero.
Svenn said:
This is incorrect, as booored pointed out. A player is only allowed to make a single attack against an enemy with which they are engaged unless another card specifically allows it. Simply readying a character does not then allow you to attack the same enemy again, but you could use that character to attack a different enemy.
Apologies for not checking before I spoke, and thanks for the reminder ![]()
mr.thomasschmidt said:
And I just wanted to make the statement that there's no such thing as a stupid question, only stupid answers ![]()
There are such things as a stupid question. Point and case. In high school my Chemisty teacher made the same statement at the beginning of the year. A couple days later, a chick in my class ask him and I quote "If I (she) slept with every guy on the planet would I (she) get a STD?"
My teacher just looked at her, looked at the rest of the class and went back to teaching. He didn't let her ask another question the rest of the year.
Since others have already answered your questions, I would just like to point out that cards with the Ranged Keyword aren't useless in Solo play.
You can for example use Rain of Arrows, which deal 1 damage to each engaged enemy by exhausting 1 character with ranged.
poorwretch said:
Since others have already answered your questions, I would just like to point out that cards with the Ranged Keyword aren't useless in Solo play.
You can for example use Rain of Arrows, which deal 1 damage to each engaged enemy by exhausting 1 character with ranged.
there are also enemies that can only be attacked or defended against with eagle or ranged cards