Folks that are playing 4-person games where each person is playing a single sphere, vanilla, with all cards released to date from core + expansions...are you having a hard time managing the first two rounds of the game?
Here's the thing - I've dropped a lot of money on this game having bought all the expansion packs to date. The three guys I game with are about ready to throw this game out the window because by the time we do the encounter setup procedure and get ***** slapped around by treachery cards, we're already in a world of hurt. AND THEN, you draw four cards from the encounter deck on the first turn and have to deal with more Treachery, Surge, Doom, Locations, etc. We are typically cooked before we make it out of the second round. I've had Gimli killed twice in the first found because he can't take a 5 HP hit. What is the fun in losing a hero in the first round? My friends think we are somehow missing an important mechanic of the rules.
The Dead Marshes was a nightmare for us. We didn't even make it past the setup and 4 card draw because by the time we exhausted for our first Escape Check we had no way to control threat, and I swear to God, our threat hit 48 by the time we were done pulling Treachery, Surge, Doom, etc. It totally sucked, and this has happened to us before.
Has anyone else had this problem, either with Dead Marshes, Hunt for Gollum, or other packs and how did you handle it?