Ratatoskr said:
I've definitely noticed this. Is there an easy explanation for it?
Ratatoskr said:
I've definitely noticed this. Is there an easy explanation for it?
Maester_LUke said:
RobotMartini said:
I think kothh is viable with GJ, at least in melee. Combos real well with saltwife/wendamyr. not sure I like it in bara/lanny/stark so much.
I don't know about in tourneys but kothh seems to work okay for our meta's bonkers House Bolton decks. The extra gold, combo-free access to effects like core Arya Stark's stealth strip and terror in the dungeons, and buff initiative help exploit Bolton's cheap/bonkers characters. And since Boltons have so much raw STR (great for make an example and minstrel's muse!) not much reason to run Siege as an alternative…
I'd be interested to see a deck list for that kind of Bolton build... I mean the real trade off is that your total gold equals out after 2.5 marshallings, but you don't get to potentially "draw" into 7 cards of your deck. And in my Bolton builds, it's typically a 5 card average. The game doesn't seem to have closing power except for MaE/Claim 2 power challenges and I hadn't tried the Muse. Do the games go long enough to make the bonus gold worth it in a deck with such cheap dudes?
+1, especially since its Bolton. I love them, even though stealth can rip them apart if you don't pull into your frozen moats or Arya.