I have a Tau question

By Morgandedd, in Rogue Trader House Rules

i found this project for Dark hersey, preety useful stuf

Tau - Dark Heresy

Shas Fio Kor Por
Weapon Skill 15 10 10 10
Ballistic Skill 20 20 20 20
Strength 20 20 15 20
Toughness 20 20 20 20
Agility 20 20 25 20
Intelligence 20 25 20 20
Perception 20 20 25 20
Willpower 20 20 20 20
Fellowship 20 20 20 25

All stats are + 2D10.

Adept Skill Set = Por Embassador/Fio Researcher/Kor Pilot/Shas Tactician
Arbitrator = Fire Warrior/Fio Worker
Assassin = Pathfinder
Priest = Por Embassador
Guardsman = Fire Warrior
Psyker = Ignore
Scum = Por Embassador/Kor Rogue/Fire Warrior/Fio Worker
Tech Priest = Fio Scientist

Fire Warrior just means a Shas and can be many of the branches of Shas that hasn't been explored in fluff.

Due to the caste system and lack of social choice in Tau society the choice of careers is also restricted for players. Psykers can't even be used. Any career can be used if you can devise why your chosen caste could play a career like that.

Weapons

Pulse Pistol - Pistol Range 30 S/-/- D10+5E Penetration 3 Clip 20 Reload full Reliable
Pulse Rifle - Basic Range 120 S/3/- D10+6E Penetration 4 Clip 30 Reload Full Reliable Accurate
Pulse Carbine - Basic Range 60 S/2/- D10+6E Penetration 4 Clip 30 Reload Full Reliable
Photon Grenade Launcer - Basic Range 60 S/-/- 2D10X Penetration 0 Blast 4 Also has effect of a Photon Flash Grenade

The weapons are actually already covered in one of the deathwatch books. Lower penetration but 2d10 dmg

Ph7517 said:

The weapons are actually already covered in one of the deathwatch books. Lower penetration but 2d10 dmg

The stats in the Deathwatch Errata are much better, though.

Sweet gives me more to go on. Thanks!