Greetings and salutations, fellow players! My name is Chacha and I hope you could all spend a moment on this post of mine. It's a long one, so please bear with me!
I've been lurking around the forums for some time now, seeping in good advice and taking notes of the various ideas. However, I couldn't find a direct answer to my current predicament, so I decided it was time to join and ask away. See, I am currently participating in a Rogue Trader game taking place over Skype. The game has been going on for roughly a year or so and I really like the characters and the campaign. However, I still find myself in a very troublesome catch-22 situation.
You see, I'm a freeform roleplayer by some six years or so, having played a fair bit over IMs or forums. This Rogue Trader was my first stint into more organized, rule-based games. As such, I took the safe route back when we made characters and went for a sneaky, combat-y Kroot so that more experienced players could do the thinking. All was quite well and we had a good time... until our GM disappeared on us. The game ground to a halt for a couple of months until I took up the mantle of GMing. This... half-worked. On one hand, I still to this day struggle to understand the rules and the stats, often finding myself overwhelmed by the mechanics themselves. On the other hand, I believe i did a good job in the actual meat and bone of the campaign, providing NPCs and plot hooks while still keeping the players' freedom as a top priority.
Alas, the rules proved to be too much for me and I passed the torch to a willing player who had a much firmer grasp of the rules than I did. So I brought my Kroot back and continued to do the sneakin' and killin'. And for a time, all was well. However, I soon found a very troublesome problem: I had developed a knack and a liking for the planning and the plotting. That and I found all the social and the teching to be much more fun than getting stuck in with the combat, especially since it was much less rules-intensive. However, my Kroot was an Int 20 moron with almost no lores, so i could not actually have him make the suggestions and ideas I had. Instead they often came up in OOC talks with our Rogue Trader player, which... is kind of cheating.
So I opted to make a new character. Someone who could actually contribute to the party aside from being the dangerous, filthy, mistrusted Xeno. And i found myself completely stumped on this no matter what I tried. You see, our party is highly specialized. Our Rogue Trader is a Fellowship-god, specializing in talking, lying and having contacts everywhere. Meanwhile, our Explorator has every Lore known to man, a god-like Intelligence and has pretty much all relevant skills for it. Meanwhile, the GMPC is a very competent Astropath. So basically, the only player niches availible are "Killing stuff in combat" and "Ship pilot". Not.. .exactly what I want to do, both being very low on characterization and very rules-heavy.
Now, we've also recently converted to using the Black Crusade rules, as we found them much more fluid than the Rogue Trader ones. Characters still use the Origin Path and their class' starting package, but are then free to advance using the system in Black Crusade. This opens up a lot more options, of course, but I am still stumped on what kind of character to make. It seems to me that I am either stuck playing a combat-specialist or a generic, sub-par jack-of-all-trades.
So what I am asking is simple: Am I missing something here? Is there something else I could possibly do? Or should I just suck it up and go with the roles open to me?