so, in my campaings, my party started out as a group of regular for the emporer kinds, with one of them having some minor heresies to his name, then that character left the campaign (he wanted to play a different class) and suddenly the power gamer decided to go radical so he could specifically ride a beast, then he launched a revolution that awed the other players so that they want to create thier own plot moments, which many of them already have, and just want another one..ah and he made a deamon pact so he is really hard to kill
Now on their space ship they have had numerous NPC characters, like the ships navigator, and other characters to help out the players.
and after the rebellion the powergamer has begun to kill of the characters he feels are dissenting (ie. anyone that doesn't give him all thier good equipment and money) and the party supports him. he has fired ship guns onto the planet of malfi, and has generally caused havok among all.
Now the issue is that i don't want him killing off NPC's and i don't want them to just crumble to his demands for power (every action he has done was in the name of his own out of game goals, and he expects me to give them to him)
I am in a rather tight spot here, as the other players are beggining to become just as corrupt with one character telling me that he wants to kill the navigator because he wants his own plot moment, no other rationale, unfortuantly the party wants to become radical, and although i have let them, all decisions have crumbeled into power gaming, and i fear for the game...
can someone offer me a way out?? and i don't want to kill my players. which means that the NPC's don't pose much of a threat to my players...
and wondered if the inquisitor with them is all in black powered armor