Hey there everyone,
Im in the process of planing a custom scenario on the eastern front
Im looking at modifiying the combine fire rule when firing on a unit with an armour value (armour 0 still counts)
It will be the active units full F/P plus 1 die for each unit combining fire (eg active unit T34 plus 2 T34's combine fire so 8 + 1 + 1 so fire power of 10) I think this helps represent the armour values of tanks much better.
Also i want to introduce facing for vehcles in the scenario to add more options tacticlly in the game, so will need to come up with flank armour values (this will take into account flank and rear armour)
The two tanks that will feature in the scenario are the T34 and Panther
For the Panther I was thinking of making it Flank armour 4 as the front of the panther was the part that was heavily armoured
For the T34 im unsure i was thinking of leaving it the same as its normal value at 5 but its armour was not as slopped as the front but around the same thickness on average.
Love to hear your thoughts