Awesome work man. I'm already looking forward to test my brave Acolytes of the Ordo Xenos against these foul aliens.
Savrix, need opinions on new race for DH and some of their stats
Haha thanks Gurkhal! My group will be facing them eventualy in the name of the Ordo Xenos. Also im not done yet there are some more units im tacking on aswell as the enslaved Golgin that once fought the Savrix. Will be posting soon Cheers!
Hey everyone sorry i havent posted in the past few days. My post today deals with the Golgin the first race the Savrix encountered, and a race they have enslaved. Golgin are primarily used as menial units cleaning up battlefields, aswell as moving heavy equipment around. They are a simian race standing at roughly 7' 6" on average. They have a greyish blue skin tone and yellow eyes. Males possess a greyer fur while the females have snow white fur. When the Savrix encountered them they had technology. Most of their technology lay in agriculture though they did possess some powerful weaponry. Sadly once defeated their agricultural tech was stolen, and most of their weaponry was destroyed by their new Savrix masters. Now Golgin are slaves to the Savrix. Most fullfill a non combat role, and only participate when told to by their masters. A very tenacious and vicious Savrix Overlord will throw them into the front lines to wreak havoc amongst the enemy lines.
Ws-36 Bs-n/a S-(8)42 T-(6)38 Ag-40 Int-32 Per-37 Wp-40 Fel-35, Wounds-12, Mv-5/10/15/30, Hulking Size, Traits-Brutal Charge, Dark Sight, Nat Weapons (claws), Sturdy, Unnat Strength x2, Unnat Toughness x2, Skills-Awareness (per), Climb (s) +10, Concealment (ag) +10, Dodge (ag), Shadowing (ag) +10, Survival (int) +10, Tracking (int) +10, Speak Language (Goglin, Broken Savrix) (int), Talents-basic weap training (prim, exotic), Berserk Charge, Ambidextrous, Blind Fighting, Furious Aussalt, Leap up, Nerves of Steel, Takedown, Two-Weapon Wielder (prim, exotic), Armor-Tough Hide (All 2), Weapons-Claws (1d10+S R pen.0) or Golgin War Gauntlets (2d10+S R pen.3), Gear-Leather Harnesses, Explosive Collar (all Golgin have one of these on to keep them in line, which ever Savrix has command over them has the detonator, it counts as a Frag Grenade when detonated but only has a blast of 2m, kills the golgin instantly, and does damage to anything within its blast radius), optional Ammo Box (some Golgin go into battle as ammo mules, holds 4 clips of Terror Rifle ammo, 3 Terror Pistol clips, and 2 Krak and Frag lances)
Thanks for all the comments guys any critiques are welcome, Cheers!
Hey everybody I had some fluff to add (that may contribute to missions etc.), Savrix females lay up to 3 eggs after their justation period. Also the Savrix have MOBILE gene labs set up on planets within the systems theyre attacking to help relplenish troop shortages. Hope this helps cheers!
Awesome work Inquisitor! I hope you'll be able to post some more luff regarding the Savrix to flesh them out even more. Would be cool to have some things on their society, technology, military operations etc.
This work of yours is inspiring me to make and post my own little xenos abomination that can threaten the Calixis Sector.
i as well will be posting home brewed rules... agreed, Gurkhal, more fluff would be awesome
Thanks Guys! Im glad you guys like my little race. I will definitely be looking forward to your personal posts good luck!
Savrix society is very segregated. Geography often dictates what Savrix citizens do for the empire. In my ealier posts I detailed where canditates for the different types of troops came from. For example Savrix Bladesmen come from the heavy labor/mining class. So for example in areas that have valuable ores that the Savrix Empire needs, most of the Savrix living there are dictated by the ruling government to set up mining operations, and industries that correspond to their work. The Savrix Society runs off a loose cast system in this way. The poorest Savrix families (those often recruited to be Scroungers and Hounds) are merchant families or traveling artisans. They have the least income due to their mobile needs, which means they have the poorest health naturaly. Savrix Skirmishers and Warriors come from the middle class of society. These families range from government workers, to the most common type of family for the Savrix, military, to farmers. Countless Savrix Hunting families travel with Savrix Military Fleets or Civilian Fleets to reach new planets in order to practice their craft and make money doing so. These families use selective breeding in order to get children with keen eye sight, for better shots, to keep the Savrix masses feed. Like the Mining Families these families are a bit higher in social class due to the traits they help to bring to the Savrix Military, giving Savrix Gene Scientists better Genetic Stock to work with. The highest social class of the Savrix empire are the ruling nobles, warlords, and the Storm Priestesses (religious leaders and thier families). The Nobles draw their lineage from controling more lands than other Savrix on their original homeworld of Auma (in thier language it means the bloody rock). Warlords are HIGHLY accomplished Overlords and thier families who have risen to government power through tactical genius and tides of blood. Since the dawn of their society, even when they were hundreds of states spread out across Auma, the Nobles worked with the Warlords to keep control over their lands. Naturaly they still now work together to run the now expanding Savrix Empire. All religious officials of the Savrix Empire are psykers (females) from the lowliest town priestess to the highest officials of the Storm God's Church. They naturaly are able to gain status through money, religious fervor, or their mandatory military service. The Gene Scientists of the Savrix military mostly come from the Noble families due to their access to higher education. In Savrix society, females actualy have the same level of rights as males (except in Noble/Warlord families) if not more depending on thier social standing. This is because they can do the same jobs, and they are highly valued for producing more children for the empire's armies and work forces. The Savrix economy is not capitalistic. Though Savrix civilians are payed, all industries are set up and run by the government. In the end most funds, raw materials, and products go into funding the Savrix War Machine, therefore helping to expand the Savrix Empire.
Most Savrix civilians are not inherently violent. However sacrifice is accepted, as they believe it is necessary in their worship of their Storm God (aka The God Emperor). They will sacrifice their own kind, if they have to. However Golgin aswell as the other races they have conquered (humans included) are often used as sacrifices to satisfy their diety.
Thanks again I will post more on the Savrix Mind Set as a whole (society wise, general outlook on other races etc.), and I will most likely post more about how they worship their Storm God, cough cough The God Emperor, next. Thanks for reading Cheers!
Savrix Weapon Technology-Savrix Weapon Technology is highly affective at destroying their targets. Every Energy Weapon except the Arc Lance weapons, uses two major chemicals to work. The first chemical is Roua (pronounced Rowa, and means liquid silver) this liquidy silver material is found in the ammo clips. This is clippped into the gun which is injected into the chamber of the gun. Coating the inside of the weapons is another chemical known as Auoth (pronounced Awoth, and means death's whisper). These two chemicals were created to become a fuel originaly. However the Savrix found out that together these chemicals make a dangerous volatile reaction that is affective for weaponry. Once the two chemicals have gone into a state of reaction a pull of the trigger is all it takes to set it off. A pull of the trigger sends an electrical pulse through the gun. A portion of the energy (created by the reaction) is focused through an inner lense in the barrel (the more powerful the weapon the more focusing lenses and the smaller they are). These focused energy blasts have a shining silver color to them. The Arc Lance weapons are quite different alongside the Storm Belcher. These weapons do not use the two chems listed above. These weapons can be compared to overcharged tesla coils. They use charge cells filled with stored electical energy. The weapon takes this and overcharges it sending it ou as a searing beam of energy that cuts through armor easily. Savrix Ship weapons are massive versions of Arc Weaponry. The same thing happens to ships that happens to vehicles when hit by Savrix Ship Arc Weapons.
Next post should be on Savrix Ship tech and how they travel through the warp. Thanks For Reading Cheers!
Savrix Ship Tech-Savrix have an array of ships in thier fleets.
The smallest vessels are known as Yuwo (pronounced with a long u and o) this means "Swift Spear" in thier language. Yuwo class ships are the fast moving raider vessels of the Savrix empire. They are also purposed with ferrying civilians and supplies to new and old systems of the Savrix empire aswell as Savrix battlefronts. They have a crew of around 18,000 Savrix, aswell as Savrix military units within the confines of each Yuwo to protect the ship and its cargo. Each Yuwo are armed with light Rao (pronounced Row, means Void or Space) Reflect Shields to both protect from the void and to defend against enemy fire. Due to their smaller size they have little room for mass amounts of Arc Defense Turrets, they make up for it with a front hull mounted Eviscerator Class Arc Cannon, which it often uses on forward hit and run attacks before scampering away from ship combat.
Size-1.5 Km long, 0.4 km abeam, Mass-6 megatons, Accel 5.8 gravities max sustainable acceleration
The next size up in vessel is the Eraj (pronounced Arash) this means "Storm's Birth". Eraj class ships are the standard aussalt vessels and escort vessels of Savrix fleets. These ships are more tooled towards ship combat and ferrying dedicated military forces into battle. They have a crew of roughly 27,000 and have enough space to hold a force of around 600 military units into battle. They are 2nd most numerous compared to the Yuwo class ships. The Rao Reflect Shields of an Eraj are much stronger than that of a Yuwo, and these ships can handle themselves against most Imperial Frigates. The armarment of an Eraj is much heavier of course. Their Starboard and Port sides are covered in Arc Defense Turrets, mainly used to take out interceptors and smaller craft flying in to attack key points of the ship. The main weapons of the Eraj class ships are actually two Eviscerator Class Arc Cannons mounted one ontop of the other mounted on the front of the hull.
Size-1.7 Km long, 0.4 Km abeam, Mass-6.2 megatons, accel 4.4 gravities max sustainable acceleration
The next size up vessel is the Izri (pronounced with a long i at the end) this means "Storm's Eye". Izri class ships are heavily armed vessels developed for war. Needing a crew of roughly 68,000 Savrix these vessels are not to be taken lightly. Their primary roles are heavy space combat and being able to support massive armed forces of Savrix. These vessels have even heavier Rao Reflect Shields being able to soak heavier amount of fire before becoming vunerable. Each Izri's port and starboard side bristle with hundreds of Arc turrets. Their primary front mounted weapon is much more powerful then the Eviscerator. The primary weapon on all Izri's is the Maelstrom Class Arc Cannon. This massive weapon takes up most of the front of each vessel. Instead of firing a focused beam like the Evsicerator. This Maelstrom Cannon fires out a massive solid slug that pierces armor. Once it has pierced ship armor a massive blast of charged Arc LIghtning blasts out both damaging the target heavily, and killing many crew, but also causing a crippling emp blast.
Size-4.8 Km long, 0.5 Km abeam, 23 megatons, accel 4 gravities max sustainable acceleration
I will be posting the final class of Savrix Ship, aswell as how the Savrix travel through the warp in my next post, thanks cheers!