Hello
I've been thinking today about cover rules. As everybody know cover is destroyed every time when damage + penetration exceed armour it grants. But here start stupid thing. Cover can be damaged only by one damage per shot. So you can shoot to my steel wall that grants me 10 ap with lasgun and (hopefully) after 10 rounds i will be without cover. But you can also shoot this same wall 10 times with melta gun and it will take the same amount of time. So I propose change to those rules. When damage exceed armour:
las, sp, primitive – it still only take 1 armour
bolt, plasma, flame, launchers – every shoot take 2 armour
melta - every shoot take 3 armour
heavy – additional minus 1 armour
blast – additional half blast rounding up
super heavy – dunno much?
Also i think that cover should not work against flamers. But they should damage it.
So let's see lascannon with every shoot would take 2 armour, multimelta 5, hb 3, plasma cannon 3 and in maximal 4.
What do you think about it?