I was thinking(I know terrifying prospect), but what makes people believe a card is good? From observing the boards, discussions on various websites, it seems that most folk seem to use a universal good/bad system. Meaning if the cards isn't good in 90% of X house decks, then it's a crap card. (First, please don't respond to this defending yourself, because clearly I'm not talking about you
) And this isn't even a melee vs joust argument either. A card like Iron Fleet Raiders, folks might say it's over costed why would I put that in my deck! There's no penalty to discarding off the top of your deck! Except.... if you have a reason to want them to discard in a raid deck. So that card is good situationaly, in perhaps only one type of build.(This is just an example, but take any card that you think is awesome in only one type of build and use that in your head if you don't like my example) So should that card not have been printed? Shouldn't we want that power level of card more often, because that would actually lead to more variety it over all deck building, each style of deck would feel very different. Unlike say, Martell, where the core is pretty much the same, with different window dressing in each Agenda. Or plots like Into the Lists, it's going to suck hard in most builds, but the right build....BOOM goes the dynamite!
I'm not sure if that made much sense, but I think some cards get dismissed because they aren't autoincludes in every deck type and I'm not sure why they are then labeled as "bad" cards.