So, I was reading the radical's handbook and came across the bit about psychic adepts, wherein three suggested options are laid out (become a sorcerer or nascent psyker, or get sanctioned).
After doing some digging on the forums, I managed to find some info about the so-called 'field sanctioning' (or at least I think I did), in the form of the 'The Mind's Eye Opens' transition package from Ascension.
I'm sort of left wondering though, and maybe this has already been addressed somewhere that I haven't noticed, is there any suggestion as to how something like that should be handled mid-campaign in a game that isn't mid-transition to Ascension/doesn't span years of time?
Is it really reasonable to expect a player to sit out (depending on whether you go by the DH Sanctioning description or the Ascension package noted above) between 1d5 to 3d10 years of game time to become a bottom-rung psyker that isn't 100%-HERESY and/or so random as to be of questionable value? From a fluff perspective, I could see that; but from a is-this-fun-for-the-player, it almost begs the question 'why bother?'.
I've also seen note in some threads about the Inquisition - and I'd assume possibly other organizations associated with replacement ranks that offer a psy-rating advance - having the right to determine what psykers need sanctioning (which sort of makes sense given the nature of the Inquisition), but I was wondering what form such powers would take (would it 'force' the nascent psyker package?).
Obviously, a lot of that would be up to the GM as to the final say, but I'd to hear some thoughts from folks with more experience with the game and setting.