In the interests of not derailing an existing thread (and soliciting more discussion
) I'm breaking a discussion out into a new thread. Unfortunately, the forum's... ehm, peculiar mechanics don't take well to quoting a couple of posts into a new thread, so here's the link to the old one:
http://www.fantasyflightgames.com/edge_foros_discusion.asp?efid=161&efcid=3&efidt=547300
A couple of us (myself, Fgdsgf, and ItsUncertainWho) got into a tangent regarding the Mechanicum in the Imperium of Man, its place, power, and authority. I'm going to try to repost the tangent:
Fgdsgf : As far as I am concerned, in the Imperium, there is no such thing as a "new ship". All ships are basically refits of older ships that are repairs of even older ships that are copies of copies of copies from the antiquated scrapyards of the Dark Age of Technology.
The only "new" ship that they ever get are reassemblies of older ships, or scrap, by the Adeptus Mechanicus, straight from Forge Worlds, using techniques that are likely guarded jealousy, with the approval of the Ecclesiarchy and the Inquisition. To get a hold of the appropriate sanctions, the appropriate warrants and papers alone is a baffling task beyond comprehension. Add to that access to facilities and a documented, approved AdMech workforce.
If I were the GM, I'd consider letting them "construct" a "new" ship, but it would likely have to be with the seedier clientele of the Imperium, such as pirate Voidstations and mechanics and so on - and it would be a major undertaking, worthy of a campaign on it's own, involving the entire group, not simply a few rolls, money and a fast-forward time period.
As for "new" weapons, xeno refits, armors, batteries, etc; Go wild. Just remember that you set the boundaries and that you have to be able to say "No".
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Tyraxus
: Sure there are new ships. The Cobra class destroyer is described as being the closest thing the Imperium has to a mass-produced starship, with a decent shipyard able to turn one out in a scant few years.
Fgdsfg, why would the Ecclesiarchy need to approve of a new ship? While the Mechanicus and Ecclesiarchy can overlap in many areas, why would the construction of a new war machine be one of them? Sure, priests would bless chapels and other various chambers, I don't see why the Priesthood of Mars would need to ask permission of the Priesthood of Terra to do what they do, any more than the Departmento Munitorum would ask the Ecclesiarchy's permission to invade a rebelling world or the Administratum to colonize a new one.
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Fgdsgf
: I did not mean the Ecclesiarchy's approval of ships specifically, but rather the fact that the Adeptus Mechanicus religiously controls virtually all technology and it's applications, with the approval of the Ecclesiarchy and the Inquisition. They don't need to ask permission. They already have all the permissions they could possibly need.
Screw around with the Adeptus Mechanicus and you're effectively screwing around with the Ministorum by proxy - and so by extension, the Inquisition. Illegally building ships from scratch is likely all kinds of heresy all over the charts.
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ItsUncertainWho
: The Mechanicus controlls all technology by treaty with the Emperor. The Ecclesiarchy has nothing to do with it and has no power over the Mechanicus.
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Tyraxus
: This. The Mechanicus is technically an allied empire, not part of the Imperium, although they've grown so intertwined over thousands of years that the joins are effectively seamless. Hell, it's questionable whether even an Inquisitor retains his suite of powers on a Forgeworld via right of his station or via recriprocity granted by the Treaty of Mars (and I'm sure there's some in-universe debate whether a Magos of a Forgeworld would be within his rights to tell an Inquisitor "Shove off, I'll take care of this, this is Mechanicus soil" or not; in games I run the Magos most certainly can but generally won't due to politics).
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Fgdsgf
: Since multiple people seem to be failing their comprehension rolls: Approval. (
Tyraxus edit: Link broke during transit, it's a link to dictionary.com,
http://dictionary.reference.com/browse/approval?r=75&src=ref&ch=dic
)
This. The Mechanicus is technically an allied empire, not part of the Imperium, although they've grown so intertwined over thousands of years that the joins are effectively seamless. Hell, it's questionable whether even an Inquisitor retains his suite of powers on a Forgeworld via right of his station or via recriprocity granted by the Treaty of Mars (and I'm sure there's some in-universe debate whether a Magos of a Forgeworld would be within his rights to tell an Inquisitor "Shove off, I'll take care of this, this is Mechanicus soil" or not; in games I run the Magos most certainly can but generally won't due to politics).
The Treaty of Mars predates the formation of the Inquisition by far. The Treaty of Mars was formed at the eve of the Imperium, while the Inquisition rose from the ashes of the Horus Heresy. I would say that the Treaty of Mars would not afford the AdMech any exemption from the Inquisition, nor would it stipulate that the Inquisition -do- have authority; I think the Inqusition by large depends on their carte blanche over Imperium subjects.
So I would say the absolute opposite - The Inquisition could most absolutely crack down on the Adeptus Mechanicus or a forge world of their choice, but likely wouldn't, out of fear of the AdMech or Magos in question throwing a bitchfit over the whole thing. Just like between the Space Marines and the Inquisition, I think there's a lot of "Why don't you just piss off?" between the Inquisition and the Adeptus Mechanicus.
Edit: I want to take this opportunity to again voice my hatred for the forum software. The quotes are broken and there's no way for me to fix it.