One thing that I'm not entirely clear on is the affect of the Warp on real space outside of areas that have overlap, like the Eye of Terror.
The Maw for example is a narrow channel through 2 Warpstorms. What is the physical space like though in those areas and the Maw itself? In real space is it turbulent to either side of the real space Maw, where the Warpstorms are? If you translate out of the Warp just before a Warpstorm hits (and the rift closes properly behind you let's say) what does the real space you just translated into look and act like? As I'm reading through the different RT books about the various places of interest I keep seeing varying effects of the Warp that seem to translate over. Just seeing if there is clarification.