So were playing with Innsmouth and a few other expansions, and Shub-Niggurath as the AO. The gates keep appearing in the same locales, triggering monster surge after monster surge, but leaving Shubby at some point with only 3 doom tokens after playing a bit. We manage to seal three gates despite an environment putting mummies everywhere in the streets, and a rumor that increased the toughness of witches/warlocks/cultists. And just as we remove the last doom token the first thing we do next turn is a gate fails to open and we fill the Deep Ones Rising Track awaking Shubby. With no Doom Tokens on her sheet.
Cant sat we usually win after the AO wakes up...