Hi
Today our BC campaign started (it was a blast, btw) but there are some things I´m not quite sure we got right.
Characteristic Bonuses: I´m not sure what some of them are good for and basically only picked up the most obvious uses of some bonuses.
WS bonus: determines how often you can possibly hit with a melee attack that is capable of hitting multiple times (swift attack for instance)
Strength Bonus: Get´s added to melee damage
Toughness Bonus: Most damage a character recieves get´s reduced by his/her/its TB
Agility Bonus: for Initiative and Movement speed
Infamy Bonus: got that too
Beyond that I´ve no idea what they do.
Critical Damage and Critical Tables
So you don´t roll on a table (like in WFRP 2nd ED) for instance, you just keep count of the critical damage and pick the according number on the table. Crit Damage stays until healed so if a character recieves crit damage again (like in the next round of combat) you just add to whatever he already had.
So basically that means a Character or enemy in combat will almost always die due to a 9 or 10 result on the crit table. Exploding as a whole, running around as a living torch or whatever, nothing dies without being splattered in some gruesome way. Seriously that seems off, even for "larger than life" 40k. So I have a slight feeling that we´re doing something wrong here.