Afternoon all,
One thing that I am finding running a long-term RT game is that actions available to PC's in space combat are a little bit limited and are getting a bit stale. As a result, I am trying to invent new actions, hopefully ones that bring more skills into play as well. Here is my first atempt:
Tactical Planning. By making a Scholastic Lore: Tacticae Imperiallis roll, the ships initiative is temporarily boosted next round by 1 +1 per degree of success.