Deathwatch and Mechanicus

By TechVoid, in Deathwatch Gamemasters

Hi fellows,

I was wondering which kind of relationship the Deathwatch and the Mechanicus have?

In my actual mission the Kill Team has to kidnap a Magos which is declared 'heretic' by an inquisitor. But while thinking a little ahead about the consequences I am wondering how the adeptus mechanicus might respond to the Kill Teams mission? The situation is that their Deathwatch ship is in high orbit around a planet while the space marines are fighting their way through the laboraties of the magos' forge.

So guessing that there is some sort of mechanicus ship in the orbit or a 'mechanicus HQ' on the planet I wonder what they do?

Is it like:

"Here is Magos X from the Adeptus Mechanicus, please explain your attack on area Y, the forge of Magos Z."

"Well, we are here on the behalf of the Holy Inquisition."

"Acceptable. Proceed as you like and sorry for my interruption."

I think not.

So in the end I think it should be something which the space marines have not to decide, they are 'just soldiers' and the responsibility falls to the Inquisitor which gave the them mission. But on the other I do not think that the space marines could leave by only saying. "Talk to Inquisitor X, while we are going on / home."

So in the end I could think about a position in between that the Adeptus Mechanicus wants the space marines to stop their mission at once until the Inquisitor has arrived to make clear what is at stake.

Which could lead to a problem for the Space Marines since they have a very fugitive Magos to capture...

What do you think?

Cheers,

TechVoid.

The Mechanicus is not subject to Imperium law on their own worlds/ships. Even inquisitors have to walk a fine line when they want to capture or kill an adept of rank. The first problem is if they are detected and the ship is being asked "what the heck are you doing here?" their cover is blown if they just say hey were the deathwatch. To which the admech adepts, if they rank low enough, would say "who?" Announcing your intent has problem written all over it.

Suggested Scenario:

Admech adept need to be captured or killed.

DW Kill Team sent in under cover to carry out the mission from a cooperative Rogue Trader or chartist vessel where the presence of the DW team can be kept secret even from the captain and crew of the ship.

or

DW teams ship arrives in orbit they thunderhawk down and bust in to complete misison.

Meanwhile a battle unfolds in orbit with the players ship defending itself from admech mines, plentary defense platforms and groudn based las canno or even other ships - puttin gthe players on a strict time limit to get in and out before their ride gets blown up.

TechVoid said:

I was wondering which kind of relationship the Deathwatch and the Mechanicus have?


TechVoid said:

In my actual mission the Kill Team has to kidnap a Magos which is declared 'heretic' by an inquisitor.

I would excpet any Watch Captain or Commander to refuse to take on the mission as having nothing to do with their purpose.

Said officers might even gently suggest contacting Ordo Hereticus to ask for Adeptus Sororitas support, as orther Ordos sometimes placed requests through Ordo Xenos for Deathwatch support against xenos enemies.

Interesting ideas, especially with a void combat in high orbit. This might give the players a clock ticking...

For the Ordo Xenos and Ordo Hereticus, I must confess that I understood the Deathwatch as the executiv force of the Ordo Xenos, right. As the Grey Knights for the Ordo Malleus.

But in the Deathwatch Core Rulebook I must say that this belonging to the Ordo Xenos is not specified from my understanding. Instead the Deathwatch is described as 'the guardian' of the Jerico Reach. And with that the DW is concerned with any opponents, be it xenos, daemons or 'simply' heretics.

But in the end I agree that the Deathwatch is supposed to be a more secret organization.

I think about it.

Cheers,

TechVoid.

The Deathwatch are space marines first and fight any threat to humanity. They specialize in xenos (which is to say anything non-human, which is to say any threat to humanity gui%C3%B1o.gif )

This heretek may have been made 'heretical' by xenos influence, thus completely justifying DW involvement.

And, yes, the Mechanicum is a law unto itself, under the Emperor's mandate; so, one would suspect this mission to involve politics as well.....(don't anger the guys who make all yer cool toys....)......a Watch Captain may have to accompany the team, perform high-level negotiations, while the team slugs it out in the heretek lab...

....just some idears to mull over...