So I am a little lost, despite scouring the rulebook, I haven't found any good rules for blood loss, i know that critical damage sometimes mentions it in passing, but i think thats rather unrealistic.. but I am at loss to find anything better,
any good ways to use blood loss in a campaign, right now for me it only happens when a critical damage directly says, but what about at the negative 10's when a player uses a fate point?? despite numerous badly wounded players they haven't had to deal with blood loss...