Hi all.
I'm posting this mainly because I played my first "test" game yesterday and found it to be much easier to beat than what I thought... As I'm reading from most of your posts that "winning is extremely hard", I was starting to wonder if I did something wrong, or maybe I was just plain lucky...
Brief summary (excuse the mistakes, I haven't got the game in front of me and btw it's the italian version and I don't know all the proper translations):
GOO: Ithaqua; players Amanda Sharpe, Harvey Walters and XXX Lee (the doctor);
It took me about 25 turns to seal six gates. The terror level was at 8, Same with the fate tokens.
After six or seven turns I had already three sealed gates. The seals were once removed by the"Much work for nothing" mythos card (the one with the token stack that reopens all sealed gates), but if they hadn't, I'd probably have won much sooner.
Mythos cards were always opening portals in the same places; this caused very few open portals (I never had more than four at the same time). On the other hand, I had many monster surges, which took my terror level at 8, but with just six monsters hanging around (a couple of them stationary, a couple flying) avoiding them was VERY easy.
Thus, I had very few encounters, and even when I lost them I found out that fainting or going insane isn't much of a worry: you just lose a few items (I didn't retrieve many items in the first place, so it wasn't that much of a loss, and one item still stays there in the end, as you lose "half of them rounded down"), and wake up in the hospital or asylum with resistance/sanity at 1 and the ability to start the next turn just as nothing happened. I sometimes found out that fighting a monster and losing is even a nice, fast and somehow "painless" way to move to the other side of the board...
I found flying monsters in particular to be absolutely useless; I was probably using them the wrong way, but given that they attack only characters in road spaces, it was enough to end my movement outside of the roads to avoid them (a thing that I already did by default, as Ithaqua gives a -1 resistance penalty to everyone sitting in road spaces during the mythos phase).
In the end, winning took me quite some time (about 4h of play), but I never really had the impression I could lose; the fate tokens went up very slowly, my characters kept on fainting and going insane but, as I said, that wasn't much of a worry, and, well, It just plain fixed itself in the end...
Did I miss something?
Thanks...