insane iron hand

By Dwarfgod52, in Deathwatch Gamemasters

Heyo,

I've been running DW for sometime now and, for the first time i got to kill somebody last game. While i'm not happy about killing players i did get a sense of satisfaction from killing him. His charachter was causing some serious issues in the group due to his hatred of being healed and almost seemed like he was trying to kill himself. i decided that since he seemed really into making an Iron Hand techmarine that maybe if i let him he would calm down. Now I said last game even though we tried to play last week. When he introduced his iron hand i found out that he was mostly metal. Being that he was an Iron Hand i understood. But he is telling me that he has more Ap in total with his bionics and Armour that he has more Ap then a terminator. Also he Claimed to have mechadendrites. I'm not even sure if that is in the books yet. This caused so much tension the devestator pc got up screamed at me and actually put a few dents in his metal door. So i have a few questions for anyone willing to help.

1. Is it possible for a rank 2 techmarine to have that many Bionics and actually have an Ap more then a terminator.

2. Are mechadendrites in RoB or the core book and if so what page. I cannot locate them.

3. If the answer to the above was yes can this marine fit into a drop pod or landspeeder. i want to say yes to the drop pod but, i'm not entirely sure on the land speeder.

Thanks for any help my group is getting out of hand.

Dwarfgod52 said:

This caused so much tension the devestator pc got up screamed at me and actually put a few dents in his metal door. So i have a few questions for anyone willing to help.

Wait...did a player's character rage over a gameplay issue, or do you just have a metal door somewhere near where you play?

1. I'm not sure how he's adding armour, besides the 1 extra from The Flesh Is Weak 1? Keep in mind that cybernetic replacements give a +1 or +2 Toughness bonus to the relevent location only, and you can only claim it once for that location (i.e. if you have 2 cybernetics in one place, you only get the bonus once).

2. Servo-Arms and the Servo-Harness are a form of mechadendrites. If he's only rank 2 I doubt he has anything besides the Servo-Arm, unless you gave him lots of Renown and the Servo-Harness Integration talent which you normally couldn't get till rank 4.

3.I'd say strictly Servo-Arms or a Servo-Harness would could problems with sitting in something as tight as Droppod or a Land-Speeder cockpit. But I suppose he could simply temporarily detach 'em or something. I wouldn't disallow it myself.

I don't know how you house ruled the Iron Hands chapter though; there no official rules until First Founding comes out. That could certainly have an impact on things.

Assuming he had flesh is weak 1, a good tougness bonus, and armor monger (which I think the only Iron Hands writeups I've seen have), he could have a 13 armor to his body location, 12 to everything else, and +2 anywhere he has cybernetics, so he's almost as tanky as terminator armor, but still lacks the Crux Terminatus and the heavy weapons, so terminator armor will still be a great buy for somebody else.

He has the ability to obtain mechadendrites (I think it's 500xp a pop just for the skill), but he doesn't HAVE any unless they're sig gear or requisitioned.

Personally, I never imagined a servo arm giving you problems with cramped spaces because it's an arm, but if you want to rule that you can. Just be sure to give greater problems to anybody with an assault pack.

Now, if he's made another player rage, that has more to do with the players than the mechanics. Talk to both of them (not necessarily together). At least that's how I'd handle it.

thanks everyone. I would just like to say my friend got up from the table to punch his own door in his own house. And the issue was with the player. I've just been trying to figure out if the iron hand player actually has what he says he has.

Hi!

(Excuse my bluntness, please angel.gif ) didn't you supervise Character Creation? I always double check before giving it a go - helps to be prepared for these lil surprises...

HtH

L

Hmm sounds like you got a powergamer bending the rules abit, like "forgetting" that the extra armourpoints from boinics doesn't stack...

If you suspect that his charactersheet and rule-interpretation are wrong, sit down with him and the rulebooks, and go through the stats together.

... and remember you are the boss. And cheaters gonna cheat.

Dwarfgod52 said:

thanks everyone. I would just like to say my friend got up from the table to punch his own door in his own house. And the issue was with the player. I've just been trying to figure out if the iron hand player actually has what he says he has.

Wow, besides the fact that he misinterpreted or bended the rules, your player has some serious anger management issues. Well, it spices up your game I think...

The bluntness is ok. First yeah one of my friends is an angry guy. Happens. He also had a lot going on at the time so i can't blame him. As for creation it depends. Sometimes ( like when we first started) i helped everybody out. We have been playing for several months and while i do help new charachters most of the time there are two people i don't help as they generally don't mess up. However, i do read there sheets. And that was the biggest problem. he didn't have one. At this point during the night i was so irritated i just went along with the game. He said he knew what he was doing and it wasn't until he started going off that i got really curious as to what the bloody hell he was talking about. And i still don't have a sheet for him. I plan on taking a look at his sheet as soon as i get one. unfortunately the game was called before we got anything done and he filled it out. As for cheating he may be doing that, but i think it's more likely he got confused.

It is definitely possible to create a Tech Marine with more total soak than someone in terminator armor. It actually doesn't surprise me that a player made a character that does, people do it all the time. What does surprise me is that you have a character that refuses to make a character sheet. That just screams of someone trying to game the system.

It wasn't that he refused it was he didn't have a sheet until i brought him one. What confuses me is how he knew what he had without the sheet. I mean it's possible to memorize but every detail? He has a sheet now that i do expect filled out when we next play.

Dwarfgod52 said:

This caused so much tension the devestator pc got up screamed at me and actually put a few dents in his metal door. So i have a few questions for anyone willing to help.

I would no longer play with this individual. Screaming at me and causing damage to hard objects while near me is completely unacceptable.

As for the other issues, I would review the game rules and let the player know my ruling. If he reacted as badly as the above player to any rulings against anything he had done, he or I would be out.

Dwarfgod52 said:

It wasn't that he refused it was he didn't have a sheet until i brought him one.

Players do not need character sheets to write down their character's stats. For a player to claim he didn't write anything down because he was not in possession of a character sheet is beyond, "The dog ate my homework," for an excuse. That is completely lame and ridiculous.

Did said Iron Hand also manifest Psychic powers like smite? Ok Jokes aside, My group's GM uses a penny pincher policy of keeping an XP Log to award XP. each point of XP, renown and likewise to whom given out is recorded. Likewise he keeps a list of what each individual buys with the XP.

With that I second Rain of Steel. As a player I wouldn't want to be playing with someone with No C-Sheet. Not written down is not an excuse, my GM would issue him with a C-Sheet, a pencil, an eraser and a spare sheet of paper.

He'd tell the player that if he wants to join, he should prepare his C-Sheet. Take some time outta game to prepare and then re-join the game. GM'd proxy his character. That's also where the logs come in useful. So he knows exactly what each player has purchased.

There are times where players do bring emotional stuff to game. My wife would most of the time nag when I play DW with my friends. I do occasionally bring some baggage unintentionally to the game because of this, so I do emphatise with your friend. My GM and guys usually cut me some slack. I respect them by trying not to let it affect my game much.

After everything he was dealing with i really couldn't blame him for snapping. Especially after the apology i got the next day. Everyone has there days when your Rping. I know i've flipped a few times myself. People are people. AS for the the guy without a C-sheet i have his old one (previous died heroic sacrifice) so i do know what he has to work with. Just waiting to see it.

Deepstriker said:

That's also where the logs come in useful. So he knows exactly what each player has purchased.

RainOfSteel said:

Deepstriker said:

That's also where the logs come in useful. So he knows exactly what each player has purchased.

I once kept xp logs for characters in a D&D 3.0 campaign. The players all stopped keeping track of theirs and asked me every session where they were. I decided I wasn't doing that again.

You should have told them that if they didn't know what they had they couldn't use it. If they didn't know how much XP they had spent then they just can't spend any.

DJSunhammer said:

You should have told them that if they didn't know what they had they couldn't use it. If they didn't know how much XP they had spent then they just can't spend any.

Probably not immediately. First they would have been shocked. Then you would tell them to keep track of their own character sheets. Then they either would have raged (who rages over that crap?) or they would have given in and done what you said.

HI:

It's the GM's job, oftentimes, to keep track of PC stuff - not to do everything for the players. Enough stuff to contend with already. They have to do their own stuff too! (Yeah - that's "stuff" thrice!) gui%C3%B1o.gif

If my players did what they did (to you) to me, I would've gotten up & left! demonio.gif

L

RainOfSteel said:

Deepstriker said:

That's also where the logs come in useful. So he knows exactly what each player has purchased.

I once kept xp logs for characters in a D&D 3.0 campaign. The players all stopped keeping track of theirs and asked me every session where they were. I decided I wasn't doing that again.

I did that once. Had the exact same thing happen to me. After my "I don't know...how much do you have?" retort, I looked down and sighed. "Well, if you're not going to keep track of your own experience, I am not going to keep track of what loot you guys are supposed to get."

That solved the problem pretty quickly. ;)

As for the OT discussion, the Mechadendrites are actualy in the Armory Section of the Core Rulebook. Following the format of both DH and RT, they are at the end of that section, and they have a sidebar for what a GQ and MQ does for each.