So we finally got to it... Playing these scenarios over and over trying to beat our own score is exciting as hell.
But we wanted more.
So now we started our Nightmare Campaign.
We started off with HfG and the idea is to play as long as we can until we don't have any heroes left, decks are exhausted or we just think it is not worth it anymore.
Yesterday we finished CatC and here are some reflections on the game so far.
Threat... well, truth be told, playing by the book we never actually made it through Carrock, We were One Attack Strength short of killing the last troll before my co-player reached 50 Threat. Had we countered some effect that raised our Threat when we chose not to, or maybe distributed attackes more efficiently during combat. Alas.... we lost, one point too short last round of the game...
But then I started thinking... why bother? This is Nightmare Mode, and if the purpous is just to go on as far as we can, using the resources we have... who cares about Threat Elimination? The only thing that will happen in the end is that we get a really Lousy Score... that AND the fact that lots of nasty will hit us fast in the next Quest. So I think we might play on regardless. If nothing else it will give us a score to beat on our next try.
Has anyone else tried Nightmare and have some ideas / thoughts about Threat in that mode?
/wolf
).