In our weekend game, my Druid was on the Crown of Command, gleefully zapping the other players.
I got hit with the Path of Destiny spell, forcing me to draw a Warlock's Quest, the successful completion of which would send me off the CoC and back to the Warlock's Cave.
We knew that certain Quests (such as give up gold, objects etc) would be valid, but that other Quests requiring me to move away from the CoC would not.
The Quest I pulled was "miss 2 turns". Since I could do this without physically moving, I missed 2 turns, completed my Quest, and got teleported back to the Warlock's Cave.
Was this correct?