I am looking to find out if anyone has a cited example or page number in any book or just raw ideas as to the interaction effect of a pariah / untouchable and navigators. Particularly I am wondering about the effects of the pariah radius on a ship anywhere and the ability of the navigator to 'pierce the veil' and see the warp and effectually navigate a vessel. I understand some wards on black ships can prevent this perhaps but what about standard imperial vessels and an untouchable? I have as of yet not been able to find anything in any books I have read or game cannon from rule books. Thanks for any help.
Navigators and the blunting effect of Untouchables (Pariahs)
Well, the Untouchables' radius isn't that far (1m per WP bonus, iirc); easily able to be seen around by a Navigator. As far as the Navigator's gaze, in game terms, I'd just say that being in their radius makes you immune to the gaze, just as it does for psychic powers. Thematically describe the warp power running into the field kind of like plasma interacting with magnetic fields or something.
The problem is this in my line of logic. If the Blank is on the bridge, and the navigator is below him, can the navigator see out past him? If the navigator is in the same room with him is he even able to pierce the immaterium with his eye? I feel that navigators are not psykers but at the same time I would think that the effect of a blank on a vessel might cause 'static' at the very least in their view of the warp and a blank spot in the immediate are seems wrong, because obviously that defies the rules in the book that state you can't 'identify' a blank by scrying of any means (technically looking at them in the warp is the same.
Okay, I looked it up, and as I said, their radius of effect is 1m per WP bonus. Even at 100 Willpower, that's 10 meters, an insignificant distance on a ship the size of a small city. Also, their immediate presence is not devoid of warp energy either, as you can still manifest psychic powers within it (albeit, at a penalty). So simply having an Untouchable on board your vessel wouldn't cause any sort of interference with Navigation. If the Untouchable were standing next to the Navigator, they might experience the so called static you're describing.
Also, for the record, most Imperial ship designs have the Navigator's quarters in a tall spire far above the rest of the ship (due to superstitious crew members). The Navigators who are mutated to the point they cannot move themselves don't actually have to leave their spires. So there's really no reason a Navigator has to be on the bridge to fulfill their duty. With that in mind, having an Untouchable in a position that requires them to be on the bridge shouldn't disrupt ship operations at all.
Thanks for the clarification.
Nerdynick said:
Well, the Untouchables' radius isn't that far (1m per WP bonus, iirc); easily able to be seen around by a Navigator. As far as the Navigator's gaze, in game terms, I'd just say that being in their radius makes you immune to the gaze, just as it does for psychic powers. Thematically describe the warp power running into the field kind of like plasma interacting with magnetic fields or something.