Just played a game of Emyn Muil... and I have to ask...
I know the Scoring system has taken a lot of flak from the community and I agree that it is rather weak... but now with Emyn Muil it seems we are adding yet another dimension to this.
One would think that the Difficulty of any given scenario would have some kind of bearing on how high you could score... (or how "low" you could score, as it were) at least was my thinking before Emyn Muil... now... I'm not so sure.
Making Victory Points (a very high such) part of the Requirement to finish the game and stacking the Encounter Deck so full of them that you can barely stand up... sort of tilts the relation ship between Difficulty and Scoring... at least I had a hunch there was such a relation ship.
We ended up with 32 victory points after our first game. Even with one dead Hero we scored an average of 28 points per player thanks to that... and it's impossible to make it without at least 20 vp's.... even that a sum I've never seen before.
What do you guys think about this? Have you reflected upon it?
/wolf
