Because it may amuse, some notes from the campaign I've been running for the last few months - so far well received, although I'm still awaiting horrible PC deaths. No doubt as they become more experienced with their characters the chances of them becoming fatally optimistic will improve, unless they all realise the true horror of their situation and throw themselves out the airlock first. My victims include -
Lord-Captain Leman van Baroque , Holder of the Warrant of Trade and owner of the starship Rose Tattoo . The van Baroque warrant was granted to his grandfather on the condition he conquered the fortress-world Merates Null Five during the Meritech Wars, but the effort nearly bankrupted him, and it's only now that the family has freed up enough assets to go exploring again.
His First Officer, the Tech-priest Casu Marzu , who is amazingly well-socialized for a member of the Ordo Mechanicus, and even gets on well with members of the Ecclesiarchy, although he spends entirely too much time plugged into the ship's cogitators. His brain has been so massively augmented that he can't fail most mental tasks, and his body so nearly machine he can ignore minor problems like breathing. By a strange coincidence his name is also that of a particularly obnoxious cheese. Can't think why...
Malakai Tubreau , the ship's officer responsible for the Munitorium, and maintaining the morale of the Rose Tattoo's crew of 16,000 press-ganged ratings, conscripted criminals, and borderline mutants. "The beatings will continue until morale improves."
Of course, any Rogue Trader worth his salt will dabble with smuggling, privateering, and trading with aliens, if he thinks he can get away with it, so it's just as well that van Baroque has one Jak Frost on board. And Frost *should* be adaptable, since he's an export from the a DH campaign we were in, who since the Imperium tortured him almost to death for something he didn't do, went to work for the Tau as a spy, found himself halfway across the galaxy, nearly killed by the Kroot he was travelling with, and has been nosing around the fringe ever since, as a highly capable Fixer.
There's also Astropath Adrik . "I'm an essential part of the away team - because I'm the only expendable psyker on board."
Van Baroque has been following up some centuries-old survey reports on the system 105 Anurahda, to see whether transuranic deposits that weren't worth mining then now are, and is annoyed to discover that somebody else beat him to it. But there's still a chance for profit, since the mobile refinery strip-mining the planet hasn't been resupplied in over a year and the crew are desperate to trade radioactives for food. Despite this chance to rip off a rival Rogue Trader - one Bel Ingeneri and his ship the Sycorax - the group are suspicious. The Lord-Captain orders a thorough scan of the entire system, suspecting an ambush. That at least gives me plenty of opportunity for purple prose (indeed, the whole setting does).
van Baroque : It's an old trader adage - if a situation seems too good to be true, it probably is.
GM : Your cybernetic senses are already more keen than those of mere organic flesh, but when you jack yourself into the auspex arrays you become Like Unto A God - you can watch as flares on the star's far side raise tsunamis of blazing plasma that sweep around the horizon, the glint of X-rays refracted off the internal facets of the distant asteroids, and the intricate curlicues engraved into the red-lit surface of the planet below, as the mobile mine grinds down mountains, fills valleys with its spoil, and stains the landscape with the smoke from its many processor stacks, caught by the perpetual winds flowing from the cold side.
The Lord-Captain eventually decides to send the rest of the PCs and a few armed crew down with some crates of food, prior to bringing the mine boss up to complete negotiation. The mine itself has a certain resemblance to this render of the ridiculously huge Bagger 288, somehow transplanted to a lava world - http://forums.gamespy.com/unreal_tournament_3/b67366/20052410/p1/ . Imagine that it was the bastard hybrid offspring of a petrochemical plant as well, though. A Satanic Mill indeed. They're not overly impressed when no-one but a few servitors come down to meet them, and actively alarmed when they discovered the wreckage of the mine's own flyer, the altered airlock records, and the fact that despite the voice on the vox the only living thing they can detect in the entire complex are themselves and the servitors. Which turn on them, leading to them being split up, attempting to make their way to the mine's bridge, as the rogue tech-priest they now believe they're at the mercy of rewires power supplies and machinery around them.
Up on the Rose Tattoo, Lord-Captain van Baroque has his own problems - because the various files and contracts broadcast up to him included some highly effective malware, now busily racing through the ships systems. He orders the crew into void suits and everything shut down, until the Tech-Adepts can exorcise the ship's cogitators, and prays the heretek doesn't have any hidden warships at his command.
Jak manages to reach the bridge, whilst the heretek amuses himself with the rest of the group. But the heretek, wired into his cyberthrone, is already dead. And by the looks of things has been for years if not decades - but somebody is still laughing at them from the vox, and the servitors are closing in....