Couple Questions

By Bigjim22, in 2. AGoT Rules Discussion

So I have some questions.

1- Intimidate, If I am the attacking player and I initiate a military challenge with 2 characters both with Intimidate. Lets say Char A has str 4, and Char B has strength 3. The defending player cannot choose a defender who has a str of less than 4, is this correct? Or can the defending player choose to defend with 2 characters. Char 1 with a str of 5, and char 2 with a str of 4? My thought on this is that because of my attacking char A with a str of 4 and intimidate means the defender cant defend in a challenge with a character with less than 4 str (due to my Char A) and essentially my second attacking Char, Char B with 3 str and intimidate is just added str (his intimidate abililty is useless due to Char A).

2- Stealth, Same kind of question. If I iniate a challenge with 2 characters both with Stealth, I can bypass 1 chosen character without the stealth ability from my defender per attacking character with the stealth ability. Is this correct?

3- Uniques and duplicates, Duplicates can only be applied to unique characters. If I have 3x a character/army who is non unique I can play all 3 of them at the same time as seperate entities. Is this Correct?

4- Plots, If myself and an opponent both have the same plot card and play it in the same round, do both players who revealed said plot card recieve the effects of said plot card? Or do they negate one another?

5- Agendas, Can 2 opposing players both have the same agenda running in the same game? If not how do you decide who gets to run said agenda?

I am having a group over this weekend for a marathon AGoT melee event, first time with 6 players. This only being the 4-5th time I have had a group to play, first with anything more than the core set also. I am wanting to make sure the decks I have built arent going to conflict with one another to badly. I have tried to make them as balanced as possible. Thanks again for your thoughts / advice.

Bigjim22 said:

1- Intimidate, If I am the attacking player and I initiate a military challenge with 2 characters both with Intimidate. Lets say Char A has str 4, and Char B has strength 3. The defending player cannot choose a defender who has a str of less than 4, is this correct? Or can the defending player choose to defend with 2 characters. Char 1 with a str of 5, and char 2 with a str of 4? My thought on this is that because of my attacking char A with a str of 4 and intimidate means the defender cant defend in a challenge with a character with less than 4 str (due to my Char A) and essentially my second attacking Char, Char B with 3 str and intimidate is just added str (his intimidate abililty is useless due to Char A).

Okay, there's a couple of misconceptions there. First of all, Intimidate does not limit which characters your opponent can declare as defenders. It simply makes them not count their strength during the challenge resolution if they have a lower strength than your highest strength Intimidate character. Second of all, Intimidate also affects your attacking characters. So your strength-3 character would not count its strength either.

Some examples:

Let's say you attack with a strength-4 character with Intimidate. Your opponent declares a str-4 character as defender. The defending character counts its strength, but it's a tie, so the attacker wins.

Same attacker, but this time the defender declares a str-3 character as defender. The defending character's strength is lower than 4, so he does not count his strength during challenge resolution, rendering the challenge effectively unopposed, which the attacker can claim power for.

Now let's say you attack with two characters, your str-4 with Intimidate and a str-3 character. The defender declares a str-5 character as defender. Your str-3 character does not count his strength during challenge resolution, so it's your 4 strength against the defender's 5 strength. You lose.

Bigjim22 said:

2- Stealth, Same kind of question. If I iniate a challenge with 2 characters both with Stealth, I can bypass 1 chosen character without the stealth ability from my defender per attacking character with the stealth ability. Is this correct?

Yes, that is correct. You may declare two stealth targets.

Bigjim22 said:

3- Uniques and duplicates, Duplicates can only be applied to unique characters. If I have 3x a character/army who is non unique I can play all 3 of them at the same time as seperate entities. Is this Correct?

Indeed.

Bigjim22 said:

4- Plots, If myself and an opponent both have the same plot card and play it in the same round, do both players who revealed said plot card recieve the effects of said plot card? Or do they negate one another?

If you have more than one "when revealed" effect, you resolve them in the order determined by the first player. It doesn't matter if two or more players reveal the same plot, you still resolve each one.

Bigjim22 said:

5- Agendas, Can 2 opposing players both have the same agenda running in the same game? If not how do you decide who gets to run said agenda?

Any player can run any agenda they wish, just like any player can run any house they wish. You can have multiple players playing the same house and/or agenda.

Saturnine said:

Bigjim22 said:

1- Intimidate, If I am the attacking player and I initiate a military challenge with 2 characters both with Intimidate. Lets say Char A has str 4, and Char B has strength 3. The defending player cannot choose a defender who has a str of less than 4, is this correct? Or can the defending player choose to defend with 2 characters. Char 1 with a str of 5, and char 2 with a str of 4? My thought on this is that because of my attacking char A with a str of 4 and intimidate means the defender cant defend in a challenge with a character with less than 4 str (due to my Char A) and essentially my second attacking Char, Char B with 3 str and intimidate is just added str (his intimidate abililty is useless due to Char A).

Okay, there's a couple of misconceptions there. First of all, Intimidate does not limit which characters your opponent can declare as defenders. It simply makes them not count their strength during the challenge resolution if they have a lower strength than your highest strength Intimidate character. Second of all, Intimidate also affects your attacking characters. So your strength-3 character would not count its strength either.

Some examples:

Let's say you attack with a strength-4 character with Intimidate. Your opponent declares a str-4 character as defender. The defending character counts its strength, but it's a tie, so the attacker wins.

Same attacker, but this time the defender declares a str-3 character as defender. The defending character's strength is lower than 4, so he does not count his strength during challenge resolution, rendering the challenge effectively unopposed, which the attacker can claim power for.

Now let's say you attack with two characters, your str-4 with Intimidate and a str-3 character. The defender declares a str-5 character as defender. Your str-3 character does not count his strength during challenge resolution, so it's your 4 strength against the defender's 5 strength. You lose.

You attack with Pirates of Orkmont while their STR is 4. I defend with LoW-Eddard Stark - because the Pirates' Intimidate only stops Eddard from counting his STR during resolution; it does not stop me from declaring him as a defender in the first place. When the challenge is resolved, you win, unopposed, because the STR count is 4 to 0. However, Eddard's ability ("While Eddard Stark is defending, lower the attacking player's claim to 0.") still kicks in - because he is defending - and your claim is 0.

So there is an example of why I might want to defend with a character that will not be able to count its STR against your "Intimidating" attacker.

Ok. The Intimidate thing makes alot more sense now.

Got another question now though :)

6- Attachments and Intimidate, If my intimidate character has an attachment granting +X str, does the defender have to beat the printed str + attachment bonus in order to count their str while defending? Or is it just the printed Str on the character? And vis versa, if the defender has an attachment bringing his str higher than my attacking Intimidate char does that allow him to count his str while defending?

With intimidate, strength is what matters, not printed strength. This is clear from the definition of intimidate in the rulebook.

In general, when an effect talks about "STR," it is talking about the current, effective STR, including all modifiers, bonuses, and negatives. If an effect wants you to just look at the "printed STR," it will say "printed STR."