I know a number of us have looked into merging a number of the Black Crusade changes into our DW games. Most of the stuff I've changed, like the combat actions, are pretty straight-forward and make a lot of sense but how have people added in the Zealous Hatred / Righteous Fury rules?
I understand the basic principle behind giving the crit affect instead of the additional damage but I'm curious how this ties in with the Deathwatch Training ability to automatically confirm all RF events against Xenos. Surely automatically having it succeed with the crit/additional damage negates this so have those of you doing this just decided to remove this aspect totally or replace it with something else such as d5+1 (to a max of 5) against Xenos?