I got my kids playing the game on a very basic rule-set (characteristics, skill checks, and purple dice only). It's not that they couldn't learn it any other way, but I wanted to minimize mechanics and maximize story. I ran them through a kid-friendly version of False Pretenses. Even my 5 year old paid attention!
PDF of a basic character sheet: gallery.rptools.net/v/contrib/emirikol7/human.pdf.html
Strange Eon's version of the basic character sheet: gallery.rptools.net/v/contrib/emirikol7/KID+1_eon.html (you'll need the LF7 extension from the Liber Fanatica website for the DEMO mock-up character sheet pre-gens we did for that issue).
From the "comments" tab of the Strange Eon's card:
KID CARDS USE THE BASIC GAME ONLY:
* Characteristic (BLUE) - pick two to be 4's
* Skills (training = extra blue):
-- 5 skills trained if not weapon skill trained
-- 4 skills if weapon trained
* Weapon + Total Damage (no criticals)
* Armor + Soak (no defense)
* Difficulty: purple dice
* Basic actions: Skill checks only (no cards)
* Maneuvers: Movement only or extra skill check if non-combat
* Banes/boons/chaos star - story-drivers only
* First aid: successes heal, once per encounter.
* Career sheet on the table to see picture (in protector!)
DO NOT USE THE FOLLOWING:
* talents, specializations, or advanced skills
* career ability (skills only unless you need some kind of roleplaying description otherwise)
* other dice: white/black/yellow/red/green dice
* fatigue or stress
* criticals
* defenses (list in armor if needed)
* fortune pts
* spellcasters
THIS SHEET:
* Cross out: Stance meter, fatigue, stress