Well, i never really wanted to make a Brotherhood deck, but i had a weird idea for a Neutral House deck and it really needs Hollow Hill to work, so i'm being steered in that direction. The question that leads me to is: what is the minimum number of Brotherhood characters that is advisable to run to not risk being stuck without one to put power on? Also, aside from Beric, are there any Brotherhood characters that are auto-include in all Brotherhood decks?
And it's a rules question rather than deck building, but while i have your attention: while you are running the Brotherhood agenda can you still put power on characters with infamy, or does the "must" in the wording of the agenda override the "may" in the wording of infamy?