Greetings to fellow Game Masters!
I'm gonna start an RT campaign and I think I'm gonna make a small scale prologue adventure to my RT player which explains how he gots his ship.
(And maybe the way he meets the other players.)
The starting situation is that the RT's father was on a serious mission, but there was a disaster which crushes both the ship and the captain body, (he didn't get killed, but crippled in a really nasty way) which means the eldest heir needs to continue his mission.
Now the RT player needs to get a new ship, cause all of the dynasties vessels are occupied by the RT's siblings, and they don't want to lend one of them to him. (Cause they're jealous now that he's the holder of the warrant of trade)
The only problem is that I don't have any cool, or original ideas about acquiring a ship from the zero.
In fact I make some cranks for that, but they're only clichés or comes from movies, so if you have an intresting scenario, don't hesitate to share it with me.
The ideas:
-Winning a Cardgame party, a car/scooter/horse derbi, or a martial arts tournament to gain the ship.
-Make an expedition to the coordinates of a wreck to salvage it. (An allied RT house, or a sibling brings the RT to the location, and lend the necessary assistance.)
-Take/Steal a ship by force (can be a bit difficult without a ship of his own)
-Fortune-hunting: Marry with a lady of a lesser family (which is happy to fuse with the RT's dynasty), to get the ship as a dowry.
-Buy the ship on an auction.