I'm playing the LCG Solo (1 player, 3 heroes) and I'm having a hard time beating even the simplest quest (Passage Through Mirkwood). I *thought* I made a decent deck, but maybe not - or maybe I am doing something wrong?
Here's how my last game goes. My heroes are Aragorn, Eowyn and Dunhere. Eowyn and Aragorn quest, usually failing. I reveal a card off the top and put it in the staging area. Aragorn pays 1 to ready himself. If there's a location, we go there. In the Attack Phase, I almost always have to defend from enemies with 3+ attack (more depending on Shadow). So Aragorn and Dunhere defend (or else take a huge hit). No one's left to attack, so we move on.
Questing doesn't work in future turns (too many threats), but I still place a card in the staging area each turn, right? What I find happening is that there are too many monsters to handle. I end up having to defend all the attacks, so as to not lose heroes or allies (and I even included cheap allies to sacrifice). This means I can't attack back, so no monsters get killed. But new monsters get revealed each turn, so I keep falling behind. And forget about questing - I'll get stuck at a location with a bunch of cards in the staging area, meaning I can't make progress on that location, let alone the quest. And each character questing is one less who gets to attack. I let an attack get through undefended, and the shadow card was Hummerhorns, which deals 2 to each character. That wiped me out in one swing.
First, does it sound like I'm playing right? Second, clearly my strategy was wrong (Eowyn for dedicated questing, Aragorn for questing and attack, Dunhere to deal with high threat enemies before they appear), but where exactly was I breaking down? What are some good guidelines for playing well, and not getting overwhelmed like I seem to do?
Thanks for the help, I desperately need it!