Choices of Radicalism

By Meridien, in Dark Heresy

Well, my current character is likely going to die very soon (he's a mutant in a puritan party); however, I'd like to stick with radicalism. Now, we're running a tech-heresy campaign involving the Logicians. I've been given two options, or rather have decided on two but can't decide which would be better for this campaign. The first, being resurrecting an old character who's plot arc was never finished and I've always had a fondness for. He was an untouchable assassin infected with a fragment of one of the ancient Men of Iron from the Dark Age of Technology (that's out of character knowledge, it was more or less his Dark Pact). The other is a polypsykana psyker, brand new character.

Which do you think would be more interesting? Fun to play? Better for the campaign?

Should we even bother to call polypsykanas radicals?

When even the slightest doubt exists, go psyker.

not sure what these are exactly (you lost me at iorn men..) but when playing a character ask yourself CAN YOU ROLE PLAY THEM EASILY, is playing them like donning a second skin are your decisions not swayed by the game itself and do you stay true to character? if that is true for both than take the one you like more, if for one it is false then choose the other...