Luke Robinson Ability

By Night7, in Arkham Horror Second Edition

Hi,

Sorry for the noob questions but last night we had a really heated debate about Luke's ability at the start of the game, and the questions is the following:

Does Luke gain an extra clue token at the start of the game becouse of his ability? The ability says he gains one clue token each time he enter other world location, but at the start of the game he is not entering it, he is already there that way the questions came up.

Thanks in advance for the response,

Best Regards,

Ignacio

I believe his ability only occurs when he 'enters' an other world area, and that it does not happen at the 'start' since he starts there, and is not actually 'entering'. I could be wrong however...

No, I believe you are correct. Starting the game somewhere is not equivalent to entering it.

YES!!!! You have won me a victory dance, ohhh you have no idea how happy this makes me :-D

Right, he's already there: he doesn't get an extra.

Likewise, Rex Murphy starts with three clues, not four.

Why then Monterey Jack goes insane at the start of the game with Chtulhu+Dark Pharaoh?

Following your logic, he doesn't receives those items, he already has em.

Because:

  1. It was confirmed by the designer. So has the "Rex" thing.
  2. During setup, the book says that Jack's ability activates during setup, which means that he must be gaining the items.
  3. It has been confirmed that personal story cards that require you to "gain" things means you have to "draw and keep" them.

The book says nothing about how starting with clues or money means you're "gaining" them instantaneously. It also does not say that you "enter" your starting location.

Hope this helped.

So you're only guessing about Luke and there is no official answer about it. That's right what I thought.

Tibs: I'm almost certain this is the case, but I just wanted to check: it has been confirmed that items, etc. gained during Setup do not contribute to Stories, yes?

Sorry, yes. My answer may have been misleading.

For personal stories, if you're instructed to gain 3 of something, your starting stuff doesn't count.

If you're instructed to have 3 of something, your starting stuff does .

Wow, it just occurred to me how conditional these situations are. But I'm still sticking with my first response. If Rex and Luke started with an extra clue, then they wouldn't have 3 and 1, as listed. Allowing Monterey Jack, Bob Jenkins, and Dexter Drake to use their abilities for setup doesn't actually give them an extra item, so their numbers will still be representative.

For Ashcan Pete, it's his ally that gives him his 5th sanity maximum, so his sheet doesn't have to say "5." To make this easier to understand, consider a character who begins with a random ally: you can't expect him to be denied his bonus maximum if he's dealt Duke or Brinton.

You notice how all those rules are against investigators?

MyNeighbourTrololo said:

You notice how all those rules are against investigators?

as they should. cut the ancient ones some slack, will ya?

MyNeighbourTrololo said:

You notice how all those rules are against investigators?

While that should generally be the case, since this is supposed to be difficult, that's the wrong way to think about it in this instance. Rather, the starting clue rule isn't against the investigators, since it's merely preventing Rex and Luke from getting two clues that they don't deserve.

Don't forget the ruling on Finns bank loan.

Veet said:

Don't forget the ruling on Finns bank loan.

Yes, right. To those not in the know, Finn doesn't get the $10 for his starting loan. Thus, he starts with $8 and not $18.

Tibs said:

Veet said:

Don't forget the ruling on Finns bank loan.

Yes, right. To those not in the know, Finn doesn't get the $10 for his starting loan. Thus, he starts with $8 and not $18.

Jacks Archeology skill also triggers with his start of game equipment, since this will happen more often than the Cthulhu/Dark Pharaoh combo then he benefits from this ruling more often than it is detrimental.

Let me add some other problem to the discussion, what happens if the Luke has an encounter on Arkham, and that encounter tells him to move to other world have an encounter there and return, what happens? does he win the clue token? (I would say yes).

As for my original question, to not allow Luke the clue token I was basing in the sheet of Kate Winthrop (The Scientist) which explains that the clue token extra she has is the one that should be on that location, and I think Luke should have a similar explanation if he is to have that extra clue token.